Interaction With Virtual Objects Using Human Pose and Shape Estimation

ABSTRACT In this article, we propose an AR system that facilitates a user's natural interaction with virtual objects in an augmented reality environment. The system consists of three modules: human pose and shape estimation, camera‐space calibration, and physics simulation. The first module est...

Full description

Saved in:
Bibliographic Details
Published inComputer animation and virtual worlds Vol. 36; no. 3
Main Authors Son Nguyen, Hong, Cheong, DaEun, Chalmers, Andrew, Gon Kim, Myoung, Rhee, Taehyun, Han, JungHyun
Format Journal Article
LanguageEnglish
Published Hoboken, USA John Wiley & Sons, Inc 01.05.2025
Wiley Subscription Services, Inc
Subjects
Online AccessGet full text

Cover

Loading…
Abstract ABSTRACT In this article, we propose an AR system that facilitates a user's natural interaction with virtual objects in an augmented reality environment. The system consists of three modules: human pose and shape estimation, camera‐space calibration, and physics simulation. The first module estimates a user's 3D pose and shape from a single RGB video stream, thereby reducing the system setup cost and broadening potential applications. The camera‐space calibration module estimates the user's camera‐space position to align the user with the input RGB image. The physics simulation enables seamless and physically natural interaction with virtual objects. Two prototyping applications built upon the system prove an enhancement in the quality of interaction, fostering a more immersive and intuitive user experience. Our AR system is composed of three modules that facilitate interactions between a real human and a virtual objects. In this AR boxing game, the user is interacting with the virtual punching bag.
AbstractList ABSTRACT In this article, we propose an AR system that facilitates a user's natural interaction with virtual objects in an augmented reality environment. The system consists of three modules: human pose and shape estimation, camera‐space calibration, and physics simulation. The first module estimates a user's 3D pose and shape from a single RGB video stream, thereby reducing the system setup cost and broadening potential applications. The camera‐space calibration module estimates the user's camera‐space position to align the user with the input RGB image. The physics simulation enables seamless and physically natural interaction with virtual objects. Two prototyping applications built upon the system prove an enhancement in the quality of interaction, fostering a more immersive and intuitive user experience. Our AR system is composed of three modules that facilitate interactions between a real human and a virtual objects. In this AR boxing game, the user is interacting with the virtual punching bag.
In this article, we propose an AR system that facilitates a user's natural interaction with virtual objects in an augmented reality environment. The system consists of three modules: human pose and shape estimation, camera‐space calibration, and physics simulation. The first module estimates a user's 3D pose and shape from a single RGB video stream, thereby reducing the system setup cost and broadening potential applications. The camera‐space calibration module estimates the user's camera‐space position to align the user with the input RGB image. The physics simulation enables seamless and physically natural interaction with virtual objects. Two prototyping applications built upon the system prove an enhancement in the quality of interaction, fostering a more immersive and intuitive user experience.
Author Chalmers, Andrew
Han, JungHyun
Gon Kim, Myoung
Rhee, Taehyun
Cheong, DaEun
Son Nguyen, Hong
Author_xml – sequence: 1
  givenname: Hong
  surname: Son Nguyen
  fullname: Son Nguyen, Hong
  organization: Korea University
– sequence: 2
  givenname: DaEun
  surname: Cheong
  fullname: Cheong, DaEun
  organization: Korea University
– sequence: 3
  givenname: Andrew
  surname: Chalmers
  fullname: Chalmers, Andrew
  organization: Victoria University of Wellington
– sequence: 4
  givenname: Myoung
  surname: Gon Kim
  fullname: Gon Kim, Myoung
  organization: Korea University
– sequence: 5
  givenname: Taehyun
  surname: Rhee
  fullname: Rhee, Taehyun
  organization: The University of Melbourne
– sequence: 6
  givenname: JungHyun
  orcidid: 0000-0002-1591-3502
  surname: Han
  fullname: Han, JungHyun
  email: jhan@korea.ac.kr
  organization: Korea University
BookMark eNp1kMFOAjEQhhuDiYgefIMmnjwA0-5utz0SAkJCgomC3pq2W2QJdLHd1fD2Ftd48zRz-P6ZP9816rjKWYTuCAwIAB0a9TnIAVJ2gbokS1k_pflb529n5Apdh7CLKKMEumg6d7X1ytRl5fBrWW_xuvR1o_Z4qXfW1AGvQune8aw5KIefqmCxcgV-3qqjxZNQlwd1jt6gy43aB3v7O3toNZ28jGf9xfJxPh4t-oaKWEBQAMETyLJNmtsMNClywUCo1FiScM0LwxlPacas0ZrlJuGWqIJDoo0WQJIeum_vHn310dhQy13VeBdfyoRSLjgnkEfqoaWMr0LwdiOPPhb1J0lAnjXJqEn-aIrssGW_yr09_Q_K8WjdJr4B7blpRw
Cites_doi 10.3390/s24010027
10.1109/ISMAR-Adjunct.2019.00034
10.1109/CVPR52729.2023.00843
10.1109/TVCG.2020.2973065
10.1109/CVPR.2018.00744
10.1109/ICCV48922.2021.01126
10.1145/2542302.2542313
10.1109/CVPR52729.2023.00855
10.1109/CVPR46437.2021.00040
10.1109/TVCG.2015.2510000
10.1109/TVCG.2021.3099290
10.1109/WACV.2019.00152
10.1109/TVCG.2023.3247088
10.1145/2702613.2728653
10.1145/3386569.3392410
10.1007/978-3-319-46454-1_34
10.1109/CVPR52688.2022.01289
10.1109/3DV.2017.00064
10.1109/ACCESS.2023.3326343
10.1145/3564700
10.1145/3592099
10.1145/2503713.2503724
10.1145/2927929.2927945
10.1145/2909132.2909287
10.1109/VR.2016.7504760
10.1109/VRW66409.2025.00299
10.1145/3695865
10.1109/ICCV48922.2021.01085
10.1145/2821592.2821603
10.1145/1044588.1044684
10.1145/2994258.2994272
10.1145/3355089.3356506
10.1109/VR55154.2023.00047
10.1109/TVCG.2017.2657178
10.1109/TVCG.2019.2912607
10.1109/VR.2014.6802099
10.1145/3072959.3073596
10.1145/2559206.2574827
10.1109/CVPR.2019.01123
10.1145/2816795.2818013
10.1109/3DV50981.2020.00042
10.1109/ICTC.2014.6983165
10.1109/ICCV48922.2021.01145
10.1145/2804408.2804410
10.1145/2927929.2927948
10.1155/2010/105476
10.1109/ICCV48922.2021.01093
10.1145/3328756.3328775
10.1109/CVPR.2019.01122
10.1016/j.concog.2013.04.016
10.1145/2407336.2407340
10.1145/3588430.3597245
10.1145/3450626.3459825
10.1109/ICCV.2017.288
10.1109/TPAMI.2013.248
10.1109/CVPR42600.2020.00530
10.1109/ISMAR.2011.6092378
10.1007/978-3-030-01231-1_33
10.1109/ISMAR52148.2021.00021
ContentType Journal Article
Copyright 2025 The Author(s). published by John Wiley & Sons Ltd.
2025. This work is published under Creative Commons Attribution – Non-Commercial – No Derivatives License~http://creativecommons.org/licenses/by-nc-nd/3.0/ (the "License"). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.
Copyright_xml – notice: 2025 The Author(s). published by John Wiley & Sons Ltd.
– notice: 2025. This work is published under Creative Commons Attribution – Non-Commercial – No Derivatives License~http://creativecommons.org/licenses/by-nc-nd/3.0/ (the "License"). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.
DBID 24P
AAYXX
CITATION
7SC
8FD
JQ2
L7M
L~C
L~D
DOI 10.1002/cav.70046
DatabaseName Wiley Online Library Open Access (WRLC)
CrossRef
Computer and Information Systems Abstracts
Technology Research Database
ProQuest Computer Science Collection
Advanced Technologies Database with Aerospace
Computer and Information Systems Abstracts – Academic
Computer and Information Systems Abstracts Professional
DatabaseTitle CrossRef
Computer and Information Systems Abstracts
Technology Research Database
Computer and Information Systems Abstracts – Academic
Advanced Technologies Database with Aerospace
ProQuest Computer Science Collection
Computer and Information Systems Abstracts Professional
DatabaseTitleList
CrossRef
Computer and Information Systems Abstracts
Database_xml – sequence: 1
  dbid: 24P
  name: Wiley Online Library Open Access
  url: https://authorservices.wiley.com/open-science/open-access/browse-journals.html
  sourceTypes: Publisher
DeliveryMethod fulltext_linktorsrc
Discipline Visual Arts
EISSN 1546-427X
EndPage n/a
ExternalDocumentID 10_1002_cav_70046
CAV70046
Genre researchArticle
GrantInformation_xml – fundername: Ministry of Science and ICT, South Korea
  funderid: RS‐2020‐II200861; IITP‐2025‐RS‐2020‐II201819; IITP‐2025‐RS‐2020‐II201460; RS‐2024‐00459242
GroupedDBID .3N
.4S
.DC
.GA
.Y3
05W
0R~
10A
1L6
1OC
24P
29F
31~
33P
3SF
3WU
4.4
50Y
50Z
51W
51X
52M
52N
52O
52P
52S
52T
52U
52W
52X
5GY
5VS
66C
6J9
702
7PT
8-0
8-1
8-3
8-4
8-5
930
A03
AAESR
AAEVG
AAHHS
AAHQN
AAMNL
AANHP
AANLZ
AAONW
AASGY
AAXRX
AAYCA
AAZKR
ABCQN
ABCUV
ABEML
ABIJN
ABPVW
ACAHQ
ACBWZ
ACCFJ
ACCZN
ACGFS
ACPOU
ACRPL
ACSCC
ACXBN
ACXQS
ACYXJ
ADBBV
ADEOM
ADIZJ
ADKYN
ADMGS
ADMLS
ADNMO
ADOZA
ADXAS
ADZMN
ADZOD
AEEZP
AEIGN
AEIMD
AENEX
AEQDE
AEUYR
AFBPY
AFFPM
AFGKR
AFWVQ
AFZJQ
AGHNM
AGQPQ
AGYGG
AHBTC
AITYG
AIURR
AIWBW
AJBDE
AJXKR
ALMA_UNASSIGNED_HOLDINGS
ALUQN
ALVPJ
AMBMR
AMYDB
ARCSS
ASPBG
ATUGU
AUFTA
AVWKF
AZBYB
AZFZN
AZVAB
BAFTC
BDRZF
BFHJK
BHBCM
BMNLL
BROTX
BRXPI
BY8
CS3
D-E
D-F
DCZOG
DPXWK
DR2
DRFUL
DRSTM
DU5
EBS
EDO
EJD
F00
F01
F04
F5P
FEDTE
G-S
G.N
GNP
GODZA
HF~
HGLYW
HHY
HVGLF
HZ~
I-F
ITG
ITH
IX1
J0M
JPC
KQQ
LATKE
LAW
LC2
LC3
LEEKS
LH4
LITHE
LOXES
LP6
LP7
LUTES
LW6
LYRES
MEWTI
MK4
MRFUL
MRSTM
MSFUL
MSSTM
MXFUL
MXSTM
N9A
NF~
O66
O9-
OIG
P2W
P4D
PQQKQ
Q.N
Q11
QB0
QRW
R.K
ROL
RX1
RYL
SUPJJ
TN5
TUS
UB1
V2E
V8K
W8V
W99
WBKPD
WIH
WIK
WQJ
WXSBR
WYISQ
WZISG
XG1
XV2
~IA
~WT
AAMMB
AAYXX
AEFGJ
AGXDD
AIDQK
AIDYY
CITATION
1OB
7SC
8FD
JQ2
L7M
L~C
L~D
ID FETCH-LOGICAL-c2946-9200983055f47e50b1d79609a4ce138b8dc8684256ecbb67c38e1ad803bcb9013
IEDL.DBID DR2
ISSN 1546-4261
IngestDate Sat Aug 23 13:08:52 EDT 2025
Thu Jul 03 08:45:44 EDT 2025
Wed Jun 25 09:40:24 EDT 2025
IsDoiOpenAccess true
IsOpenAccess true
IsPeerReviewed true
IsScholarly true
Issue 3
Language English
License Attribution-NonCommercial-NoDerivs
LinkModel DirectLink
MergedId FETCHMERGED-LOGICAL-c2946-9200983055f47e50b1d79609a4ce138b8dc8684256ecbb67c38e1ad803bcb9013
Notes ObjectType-Article-1
SourceType-Scholarly Journals-1
ObjectType-Feature-2
content type line 14
ORCID 0000-0002-1591-3502
OpenAccessLink https://proxy.k.utb.cz/login?url=https://onlinelibrary.wiley.com/doi/abs/10.1002%2Fcav.70046
PQID 3228988107
PQPubID 2034909
PageCount 10
ParticipantIDs proquest_journals_3228988107
crossref_primary_10_1002_cav_70046
wiley_primary_10_1002_cav_70046_CAV70046
PublicationCentury 2000
PublicationDate May/June 2025
2025-05-00
20250501
PublicationDateYYYYMMDD 2025-05-01
PublicationDate_xml – month: 05
  year: 2025
  text: May/June 2025
PublicationDecade 2020
PublicationPlace Hoboken, USA
PublicationPlace_xml – name: Hoboken, USA
– name: Chichester
PublicationTitle Computer animation and virtual worlds
PublicationYear 2025
Publisher John Wiley & Sons, Inc
Wiley Subscription Services, Inc
Publisher_xml – name: John Wiley & Sons, Inc
– name: Wiley Subscription Services, Inc
References 2015; 34
2023; 11
2010; 2010
2012
2013; 22
2011
2021; 28
2017; 23
2020; 39
2019; 38
2004
2025
2024
2023; 20
2023; 42
2023; 24
2013; 36
2023
2023; 29
2017; 36
2022
2021
2020
2015; 22
2019; 26
2019
2003; 3
2018
2020; 26
2017
2016
2024; 44
2015
2014
2013
2021; 40
2018; 31
Chalmers A. (e_1_2_8_57_1) 2024
e_1_2_8_24_1
e_1_2_8_47_1
e_1_2_8_26_1
e_1_2_8_49_1
e_1_2_8_68_1
e_1_2_8_81_1
e_1_2_8_5_1
e_1_2_8_7_1
e_1_2_8_9_1
e_1_2_8_20_1
e_1_2_8_43_1
e_1_2_8_66_1
e_1_2_8_22_1
e_1_2_8_45_1
e_1_2_8_64_1
e_1_2_8_62_1
e_1_2_8_60_1
e_1_2_8_17_1
e_1_2_8_19_1
e_1_2_8_13_1
e_1_2_8_36_1
e_1_2_8_59_1
e_1_2_8_15_1
e_1_2_8_38_1
Nguyen H. (e_1_2_8_63_1) 2024
Teschner M. (e_1_2_8_76_1) 2003
e_1_2_8_70_1
Zanfir A. (e_1_2_8_71_1) 2018; 31
Hu Y. (e_1_2_8_75_1) 2019; 38
e_1_2_8_32_1
e_1_2_8_55_1
e_1_2_8_78_1
e_1_2_8_11_1
e_1_2_8_34_1
e_1_2_8_53_1
Sun Y. (e_1_2_8_41_1) 2021
e_1_2_8_51_1
e_1_2_8_74_1
e_1_2_8_30_1
e_1_2_8_72_1
e_1_2_8_29_1
e_1_2_8_25_1
e_1_2_8_46_1
e_1_2_8_27_1
e_1_2_8_48_1
e_1_2_8_69_1
e_1_2_8_2_1
e_1_2_8_80_1
e_1_2_8_4_1
e_1_2_8_6_1
e_1_2_8_8_1
e_1_2_8_21_1
e_1_2_8_42_1
e_1_2_8_67_1
e_1_2_8_23_1
e_1_2_8_44_1
e_1_2_8_65_1
e_1_2_8_61_1
e_1_2_8_18_1
e_1_2_8_14_1
e_1_2_8_35_1
e_1_2_8_16_1
e_1_2_8_37_1
e_1_2_8_58_1
e_1_2_8_79_1
Chen X. (e_1_2_8_3_1) 2023; 20
Moon G. (e_1_2_8_28_1) 2019
Luvizon D. C. (e_1_2_8_39_1) 2023
Chen C.‐H. (e_1_2_8_31_1) 2017
Pavllo D. (e_1_2_8_33_1) 2019
Zanfir A. (e_1_2_8_73_1) 2018
e_1_2_8_10_1
e_1_2_8_77_1
e_1_2_8_12_1
e_1_2_8_54_1
Qiu Z. (e_1_2_8_40_1) 2023
e_1_2_8_52_1
Hwang D.‐H. (e_1_2_8_56_1) 2020
e_1_2_8_50_1
References_xml – volume: 2010
  start-page: 1
  year: 2010
  end-page: 11
  article-title: Marker‐Based Human Motion Capture in Multiview Sequences
  publication-title: EURASIP Journal on Advances in Signal Processing
– volume: 34
  start-page: 1
  issue: 6
  year: 2015
  end-page: 16
  article-title: Smpl: A Skinned Multi‐Person Linear Model
  publication-title: ACM Transactions on Graphics
– start-page: 8856
  year: 2023
  end-page: 8866
– volume: 3
  start-page: 47
  year: 2003
  end-page: 54
– volume: 11
  start-page: 117393
  year: 2023
  end-page: 117402
  article-title: Convnextpose: A Fast Accurate Method for 3d Human Pose Estimation and Its Ar Fitness Application in Mobile Devices
  publication-title: IEEE Access
– volume: 31
  year: 2018
  article-title: Deep Network for the Integrated 3d Sensing of Multiple People in Natural Images
  publication-title: Advances in Neural Information Processing Systems
– volume: 22
  start-page: 2437
  issue: 11
  year: 2015
  end-page: 2450
  article-title: Kinect Posture Reconstruction Based on a Local Mixture of Gaussian Process Models
  publication-title: IEEE Transactions on Visualization and Computer Graphics
– start-page: 125
  year: 2015
  end-page: 128
– start-page: 440
  year: 2004
  end-page: 447
– start-page: 21254
  year: 2023
  end-page: 21263
– start-page: 157
  year: 2014
– volume: 23
  start-page: 1379
  issue: 4
  year: 2017
  end-page: 1388
  article-title: Mr360: Mixed Reality Rendering for 360 Panoramic Videos
  publication-title: IEEE Transactions on Visualization and Computer Graphics
– start-page: 630
  year: 2024
  end-page: 638
– year: 2024
– start-page: 5253
  year: 2020
  end-page: 5263
– start-page: 506
  year: 2017
  end-page: 516
– start-page: 11457
  year: 2021
  end-page: 11466
– volume: 24
  start-page: 27
  issue: 1
  year: 2023
  article-title: Extended Reality Telemedicine Collaboration System Using Patient Avatar Based on 3d Body Pose Estimation
  publication-title: Sensors
– start-page: 318
  year: 2023
  end-page: 327
– start-page: 127
  year: 2011
  end-page: 136
– volume: 28
  start-page: 5071
  issue: 12
  year: 2021
  end-page: 5090
  article-title: Being an Avatar for Real: A Survey on Virtual Embodiment in Augmented Reality
  publication-title: IEEE Transactions on Visualization and Computer Graphics
– volume: 20
  start-page: 1
  issue: 2
  year: 2023
  end-page: 19
  article-title: Full‐Body Human Motion Reconstruction With Sparse Joint Tracking Using Flexible Sensors
  publication-title: ACM Transactions on Multimedia Computing, Communications, and Applications
– start-page: 275
  year: 2016
  end-page: 276
– start-page: 394
  year: 2014
  end-page: 395
– volume: 40
  start-page: 1
  issue: 4
  year: 2021
  end-page: 15
  article-title: Neural Monocular 3d Human Motion Capture With Physical Awareness
  publication-title: ACM Transactions on Graphics
– start-page: 11656
  year: 2021
  end-page: 11665
– start-page: 1
  year: 2023
  end-page: 2
– start-page: 75
  year: 2019
  end-page: 80
– volume: 26
  start-page: 3089
  issue: 10
  year: 2019
  end-page: 3108
  article-title: A Survey of Full‐Body Motion Reconstruction in Immersive Virtual Reality Applications
  publication-title: IEEE Transactions on Visualization and Computer Graphics
– volume: 42
  start-page: 1
  issue: 4
  year: 2023
  end-page: 17
  article-title: Egolocate: Real‐Time Motion Capture, Localization, and Mapping With Sparse Body‐Mounted Sensors
  publication-title: ACM Transactions on Graphics
– start-page: 10133
  year: 2019
  end-page: 10142
– start-page: 49
  year: 2016
  end-page: 54
– start-page: 1
  year: 2016
  end-page: 4
– volume: 26
  start-page: 1923
  issue: 5
  year: 2020
  end-page: 1933
  article-title: Augmented Virtual Teleportation for High‐Fidelity Telecollaboration
  publication-title: IEEE Transactions on Visualization and Computer Graphics
– year: 2019
– year: 2015
– start-page: 475
  year: 2014
  end-page: 478
– volume: 29
  start-page: 2337
  issue: 5
  year: 2023
  end-page: 2347
  article-title: Lidar‐Aid Inertial Poser: Large‐Scale Human Motion Capture by Sparse Inertial and Lidar Sensors
  publication-title: IEEE Transactions on Visualization and Computer Graphics
– start-page: 69
  year: 2021
  end-page: 79
– start-page: 529
  year: 2018
  end-page: 545
– start-page: 123
  year: 2013
  end-page: 132
– start-page: 1306
  year: 2025
  end-page: 1307
– start-page: 10975
  year: 2019
  end-page: 10985
– volume: 42
  start-page: 371
  year: 2023
  end-page: 383
– start-page: 67
  year: 2024
  end-page: 71
– start-page: 2640
  year: 2017
  end-page: 2649
– start-page: 65
  year: 2015
  end-page: 68
– start-page: 8726
  year: 2023
  end-page: 8737
– start-page: 212
  year: 2016
  end-page: 215
– start-page: 75
  year: 2019
  end-page: 78
– start-page: 11179
  year: 2021
  end-page: 11188
– volume: 22
  start-page: 779
  issue: 3
  year: 2013
  end-page: 787
  article-title: Putting Yourself in the Skin of a Black Avatar Reduces Implicit Racial Bias
  publication-title: Consciousness and Cognition
– start-page: 11117
  year: 2021
  end-page: 11126
– start-page: 1
  year: 2016
  end-page: 3
– start-page: 119
  year: 2015
  end-page: 126
– start-page: 334
  year: 2021
  end-page: 343
– volume: 36
  start-page: 1
  issue: 4
  year: 2017
  end-page: 14
  article-title: Vnect: Real‐Time 3d Human Pose Estimation With a Single RGB Camera
  publication-title: ACM Transactions on Graphics (TOG)
– start-page: 7122
  year: 2018
  end-page: 7131
– start-page: 7035
  year: 2017
  end-page: 7043
– start-page: 7753
  year: 2019
  end-page: 7762
– start-page: 1384
  year: 2019
  end-page: 1392
– start-page: 479
  year: 2020
  end-page: 488
– year: 2023
– volume: 44
  start-page: 1
  issue: 1
  year: 2024
  end-page: 14
  article-title: Damo: A Deep Solver for Arbitrary Marker Configuration in Optical Motion Capture
  publication-title: ACM Transactions on Graphics
– start-page: 17
  year: 2012
  end-page: 24
– start-page: 11035
  year: 2021
  end-page: 11045
– start-page: 322
  year: 2020
  end-page: 332
– start-page: 10965
  year: 2019
  end-page: 10974
– start-page: 2148
  year: 2018
  end-page: 2157
– volume: 36
  start-page: 1325
  issue: 7
  year: 2013
  end-page: 1339
  article-title: Human3.6m: Large Scale Datasets and Predictive Methods for 3d Human Sensing in Natural Environments
  publication-title: IEEE Transactions on Pattern Analysis and Machine Intelligence
– start-page: 1
  year: 2013
– volume: 38
  start-page: 1
  issue: 6
  year: 2019
  end-page: 16
  article-title: Taichi: A Language for High‐Performance Computation on Spatially Sparse Data Structures
  publication-title: ACM Transactions on Graphics
– volume: 39
  start-page: 81
  issue: 4
  year: 2020
  end-page: 82
  article-title: Xnect: Real‐Time Multi‐Person 3d Motion Capture With a Single RGB Camera
  publication-title: ACM Transactions on Graphics (TOG)
– start-page: 13243
  year: 2022
  end-page: 13252
– start-page: 561
  year: 2016
  end-page: 578
– start-page: 10133
  volume-title: Proceedings of the IEEE/CVF International Conference on Computer Vision
  year: 2019
  ident: e_1_2_8_28_1
– ident: e_1_2_8_61_1
  doi: 10.3390/s24010027
– ident: e_1_2_8_4_1
  doi: 10.1109/ISMAR-Adjunct.2019.00034
– ident: e_1_2_8_69_1
  doi: 10.1109/CVPR52729.2023.00843
– ident: e_1_2_8_59_1
  doi: 10.1109/TVCG.2020.2973065
– ident: e_1_2_8_17_1
  doi: 10.1109/CVPR.2018.00744
– ident: e_1_2_8_67_1
– ident: e_1_2_8_36_1
  doi: 10.1109/ICCV48922.2021.01126
– ident: e_1_2_8_6_1
  doi: 10.1145/2542302.2542313
– ident: e_1_2_8_42_1
  doi: 10.1109/CVPR52729.2023.00855
– ident: e_1_2_8_72_1
  doi: 10.1109/CVPR46437.2021.00040
– ident: e_1_2_8_7_1
  doi: 10.1109/TVCG.2015.2510000
– start-page: 630
  volume-title: Proceedings of the 2024 IEEE Conference Virtual Reality and 3D User Interfaces(V R)
  year: 2024
  ident: e_1_2_8_57_1
– start-page: 2148
  volume-title: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition
  year: 2018
  ident: e_1_2_8_73_1
– ident: e_1_2_8_55_1
  doi: 10.1109/TVCG.2021.3099290
– ident: e_1_2_8_15_1
  doi: 10.1109/WACV.2019.00152
– ident: e_1_2_8_8_1
  doi: 10.1109/TVCG.2023.3247088
– ident: e_1_2_8_54_1
  doi: 10.1145/2702613.2728653
– ident: e_1_2_8_10_1
  doi: 10.1145/3386569.3392410
– ident: e_1_2_8_16_1
  doi: 10.1007/978-3-319-46454-1_34
– ident: e_1_2_8_43_1
  doi: 10.1109/CVPR52688.2022.01289
– ident: e_1_2_8_70_1
  doi: 10.1109/3DV.2017.00064
– ident: e_1_2_8_14_1
  doi: 10.1109/ACCESS.2023.3326343
– volume: 20
  start-page: 1
  issue: 2
  year: 2023
  ident: e_1_2_8_3_1
  article-title: Full‐Body Human Motion Reconstruction With Sparse Joint Tracking Using Flexible Sensors
  publication-title: ACM Transactions on Multimedia Computing, Communications, and Applications
  doi: 10.1145/3564700
– ident: e_1_2_8_5_1
  doi: 10.1145/3592099
– start-page: 11179
  volume-title: Proceedings of the IEEE/CVF International Conference on Computer Vision
  year: 2021
  ident: e_1_2_8_41_1
– ident: e_1_2_8_77_1
– ident: e_1_2_8_44_1
  doi: 10.1145/2503713.2503724
– ident: e_1_2_8_80_1
– ident: e_1_2_8_25_1
  doi: 10.1145/2927929.2927945
– start-page: 47
  volume-title: VMV
  year: 2003
  ident: e_1_2_8_76_1
– ident: e_1_2_8_52_1
  doi: 10.1145/2909132.2909287
– ident: e_1_2_8_22_1
  doi: 10.1109/VR.2016.7504760
– ident: e_1_2_8_64_1
  doi: 10.1109/VRW66409.2025.00299
– ident: e_1_2_8_24_1
  doi: 10.1145/3695865
– ident: e_1_2_8_66_1
  doi: 10.1109/ICCV48922.2021.01085
– ident: e_1_2_8_45_1
  doi: 10.1145/2821592.2821603
– start-page: 67
  volume-title: EuroXR 2024: Proceedings of the 21st EuroXR International Conference
  year: 2024
  ident: e_1_2_8_63_1
– ident: e_1_2_8_21_1
  doi: 10.1145/1044588.1044684
– ident: e_1_2_8_74_1
  doi: 10.1145/2994258.2994272
– volume: 38
  start-page: 1
  issue: 6
  year: 2019
  ident: e_1_2_8_75_1
  article-title: Taichi: A Language for High‐Performance Computation on Spatially Sparse Data Structures
  publication-title: ACM Transactions on Graphics
  doi: 10.1145/3355089.3356506
– ident: e_1_2_8_2_1
  doi: 10.1109/VR55154.2023.00047
– ident: e_1_2_8_58_1
  doi: 10.1109/TVCG.2017.2657178
– ident: e_1_2_8_48_1
  doi: 10.1109/TVCG.2019.2912607
– start-page: 21254
  volume-title: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition
  year: 2023
  ident: e_1_2_8_40_1
– ident: e_1_2_8_49_1
  doi: 10.1109/VR.2014.6802099
– start-page: 479
  volume-title: Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision
  year: 2020
  ident: e_1_2_8_56_1
– ident: e_1_2_8_11_1
  doi: 10.1145/3072959.3073596
– ident: e_1_2_8_50_1
  doi: 10.1145/2559206.2574827
– ident: e_1_2_8_19_1
  doi: 10.1109/CVPR.2019.01123
– ident: e_1_2_8_35_1
  doi: 10.1145/2816795.2818013
– ident: e_1_2_8_38_1
  doi: 10.1109/3DV50981.2020.00042
– ident: e_1_2_8_81_1
– ident: e_1_2_8_27_1
  doi: 10.1109/ICTC.2014.6983165
– start-page: 7035
  volume-title: Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition
  year: 2017
  ident: e_1_2_8_31_1
– ident: e_1_2_8_34_1
  doi: 10.1109/ICCV48922.2021.01145
– ident: e_1_2_8_47_1
  doi: 10.1145/2804408.2804410
– ident: e_1_2_8_51_1
– ident: e_1_2_8_53_1
  doi: 10.1145/2927929.2927948
– ident: e_1_2_8_78_1
– ident: e_1_2_8_20_1
  doi: 10.1155/2010/105476
– start-page: 7753
  volume-title: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition
  year: 2019
  ident: e_1_2_8_33_1
– ident: e_1_2_8_23_1
  doi: 10.1109/ICCV48922.2021.01093
– start-page: 371
  volume-title: Computer Graphics Forum
  year: 2023
  ident: e_1_2_8_39_1
– ident: e_1_2_8_60_1
  doi: 10.1145/3328756.3328775
– ident: e_1_2_8_37_1
  doi: 10.1109/CVPR.2019.01122
– ident: e_1_2_8_46_1
  doi: 10.1016/j.concog.2013.04.016
– ident: e_1_2_8_9_1
  doi: 10.1145/2407336.2407340
– volume: 31
  year: 2018
  ident: e_1_2_8_71_1
  article-title: Deep Network for the Integrated 3d Sensing of Multiple People in Natural Images
  publication-title: Advances in Neural Information Processing Systems
– ident: e_1_2_8_62_1
  doi: 10.1145/3588430.3597245
– ident: e_1_2_8_12_1
  doi: 10.1145/3450626.3459825
– ident: e_1_2_8_32_1
  doi: 10.1109/ICCV.2017.288
– ident: e_1_2_8_65_1
  doi: 10.1109/TPAMI.2013.248
– ident: e_1_2_8_30_1
– ident: e_1_2_8_18_1
  doi: 10.1109/CVPR42600.2020.00530
– ident: e_1_2_8_26_1
  doi: 10.1109/ISMAR.2011.6092378
– ident: e_1_2_8_29_1
  doi: 10.1007/978-3-030-01231-1_33
– ident: e_1_2_8_13_1
  doi: 10.1109/ISMAR52148.2021.00021
– ident: e_1_2_8_68_1
– ident: e_1_2_8_79_1
SSID ssj0026210
Score 2.3712173
Snippet ABSTRACT In this article, we propose an AR system that facilitates a user's natural interaction with virtual objects in an augmented reality environment. The...
In this article, we propose an AR system that facilitates a user's natural interaction with virtual objects in an augmented reality environment. The system...
SourceID proquest
crossref
wiley
SourceType Aggregation Database
Index Database
Publisher
SubjectTerms Augmented reality
Calibration
Cameras
Estimates
full‐body interaction
Modules
pose and shape estimation
Pose estimation
Prototyping
User experience
Video data
Title Interaction With Virtual Objects Using Human Pose and Shape Estimation
URI https://onlinelibrary.wiley.com/doi/abs/10.1002%2Fcav.70046
https://www.proquest.com/docview/3228988107
Volume 36
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
link http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwnV1LS8NAEB5qT3rwLVZrWcSDl7TJ5rXBUykt4kGL2tqDELIvWoS0NK0Hf737aFoVBPEWQl472Zn5ZnbmW4Arn3pCRkw6PAmJClBk6BDl5pxYSqV6lPOEmirf--h2ENyNwlEFbspeGMsPsU64ac0w9loreEaL1oY0lGXvTc3Nrum2da2WBkSPa-ooHGHLRBCqF-swoWQVcnFrfed3X7QBmF9hqvEzvT14Lb_Qlpe8NZcL2mQfP8gb_zmEfdhd4U_UthPmACoiP4Sd4aRY2rPFEfRMltA2PKCXyWKMhpO5bjNBD1RnbQpk6gyQyf-j_rQQKMs5ehpnM4G6ymTYbshjGPS6z51bZ7XdgsNwoqSU6IUSohnAZBCL0KUejzUfXRYw4fmEEs6IWbWLBKM0iplPhJdx4vqUUQUr_BOo5tNcnAJyAy4iz4toQnAQx2oeSBIIV2IuvVAQXoPLUvDpzLJqpJY_GadKKKkRSg3q5S9JV4pVpMr-kIQQFbTW4NrI9vcHpJ320Byc_f3Sc9jGeodfU9JYh-pivhQXCnYsaAO2cNBvmFn2CY5n0gw
linkProvider Wiley-Blackwell
linkToHtml http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMw1V1JS8NAFH64HNSDu1jXQRS8pCaTbXLwIGqpu7jU3mJmwyK0xbSK_ib_iv_JWZq6gODFg7cQwsxk3v7mvW8A1n3qCRkx6fAkJCpAkaFDlJlzYimV6FHOE2qqfE-j6nVwWA_rA_Ba9MJYfIh-wk1LhtHXWsB1QnrrAzWUZY9lDc4e9Uoqj8TzkwrY8u2DPUXdDYwr-1e7Vad3p4DDcKLWkOjTAKJhrmQQi9ClHo816FoWMOH5hBLOiDmaigSjNIqZT4SXceL6lFFlO3017iAM6xvENVL_3kUfrApH2GIfhGoaHZgUOEYu3uov9av1-3BpPzvGxrJVJuCt2BNb0HJf7nZomb18g4v8L5s2CeM9FxvtWJmYggHRnIaxWiPv2rf5DFRMItT2dKCbRucO1RoPupMGnVGdmMqRKaVA5ogDnbdygbImR5d3WVugfaUVbcPnLFz_yY_MwVCz1RTzgNyAi8jzIpoQHMSxYnVJAuFKzKUXCsJLsFZQOm1b4JDUQkTjVBEhNUQowVLBA2lPd-SpUrEkIUTF5SXYNMT8eYB0d6dmHhZ-_-kqjFSvTo7T44PTo0UYxfpCY1PBuQRDnYeuWFZeVoeuGOZGcPvXjPEOzzMs7A
linkToPdf http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwtV3LT8IwGP-CmBg9GJ8RRW2MJl4mW_fqDh4Ij4AYJFGQ21zXNnABwkDj3-Q_adsx0IOJF27LsnTN1-_9-BXg2qYWF14sDBa4RAYowjWINHOGL4QUPcpYQHWXb9trdJ2HvtvPwVc2C5PiQywTbkoytL5WAj5horQCDY2j9zuFze4tOipb_PNDxmvJfbMqD_cG43rtpdIwFlcKGDEO5BYCVQwgCuVKOD53TWoxX2GuRU7MLZtQwmKiK1Mejyn1_Ngm3IoYMW0aU2k6bbnuBmyq4qLqH8NOZxndeTiFPnDlb1RcksEYmbi03Opv47fyaH_6xdqw1fdgd-GRonLKQvuQ46MD2OkNk3n6NjmEus4bpiMQ6HU4G6DecKoGT9ATVXmcBOnOA6QrAqgzTjiKRgw9D6IJRzWpRNL5yCPoroVax5AfjUf8BJDpMO5ZlkcDgh3fl5whiMNNgZmwXE5YAa4yyoSTFGcjTBGVcSjJF2ryFaCY0SxciFoSSo1EAkJkGFuAW03HvxcIK-Wefjj9_6eXsNWp1sPHZrt1BttYXf-r-x2LkJ9N5_xc-iQzeqF5AcHbupnvG1B67B4
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Interaction+With+Virtual+Objects+Using+Human+Pose+and+Shape+Estimation&rft.jtitle=Computer+animation+and+virtual+worlds&rft.au=Son+Nguyen%2C+Hong&rft.au=Cheong%2C+DaEun&rft.au=Chalmers%2C+Andrew&rft.au=Gon+Kim%2C+Myoung&rft.date=2025-05-01&rft.pub=Wiley+Subscription+Services%2C+Inc&rft.issn=1546-4261&rft.eissn=1546-427X&rft.volume=36&rft.issue=3&rft_id=info:doi/10.1002%2Fcav.70046&rft.externalDBID=NO_FULL_TEXT
thumbnail_l http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=1546-4261&client=summon
thumbnail_m http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=1546-4261&client=summon
thumbnail_s http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=1546-4261&client=summon