Son Nguyen, H., Cheong, D., Chalmers, A., Gon Kim, M., Rhee, T., & Han, J. (2025). Interaction With Virtual Objects Using Human Pose and Shape Estimation. Computer animation and virtual worlds, 36(3), -n/a. https://doi.org/10.1002/cav.70046
Chicago Style (17th ed.) CitationSon Nguyen, Hong, DaEun Cheong, Andrew Chalmers, Myoung Gon Kim, Taehyun Rhee, and JungHyun Han. "Interaction With Virtual Objects Using Human Pose and Shape Estimation." Computer Animation and Virtual Worlds 36, no. 3 (2025): -n/a. https://doi.org/10.1002/cav.70046.
MLA (9th ed.) CitationSon Nguyen, Hong, et al. "Interaction With Virtual Objects Using Human Pose and Shape Estimation." Computer Animation and Virtual Worlds, vol. 36, no. 3, 2025, pp. -n/a, https://doi.org/10.1002/cav.70046.
Warning: These citations may not always be 100% accurate.