DTGS: Defocus‐Tolerant View Synthesis Using Gaussian Splatting
ABSTRACT Defocus blur poses a significant challenge for 3D reconstruction, as traditional methods often struggle to maintain detail and accuracy in blurred regions. Building upon the recent advancements in the 3DGS technique, we propose an architecture for 3D scene reconstruction from defocused blur...
Saved in:
Published in | Computer animation and virtual worlds Vol. 36; no. 3 |
---|---|
Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Hoboken, USA
John Wiley & Sons, Inc
01.05.2025
Wiley Subscription Services, Inc |
Subjects | |
Online Access | Get full text |
Cover
Loading…
Be the first to leave a comment!