Event-Triggered Strategy Design for Discrete-Time Nonlinear Quadratic Games With Disturbance Compensations: The Noncooperative Case - Yuan, Yuan; Wang, Zidong; Guo, Lei (IEEE transactions on systems, man, and cybernetics. Systems, 2018)
Keywords: Actuators; Automation; Backward Riccati-like recursion; Computer simulation; Cost function; Design parameters; disturbance observer; event-triggered strategy; Game theory; Games; noncooperative game; Observers; Strategy; Upper bound; Upper bounds