Ye, J., Meng, X., Guo, D., Shang, C., Mao, H., & Yang, X. (2024). Neural foveated super‐resolution for real‐time VR rendering. Computer animation and virtual worlds, 35(4), -n/a. https://doi.org/10.1002/cav.2287
Chicago Style (17th ed.) CitationYe, Jiannan, Xiaoxu Meng, Daiyun Guo, Cheng Shang, Haotian Mao, and Xubo Yang. "Neural Foveated Super‐resolution for Real‐time VR Rendering." Computer Animation and Virtual Worlds 35, no. 4 (2024): -n/a. https://doi.org/10.1002/cav.2287.
MLA (9th ed.) CitationYe, Jiannan, et al. "Neural Foveated Super‐resolution for Real‐time VR Rendering." Computer Animation and Virtual Worlds, vol. 35, no. 4, 2024, pp. -n/a, https://doi.org/10.1002/cav.2287.
Warning: These citations may not always be 100% accurate.