Foot‐constrained spatial‐temporal transformer for keyframe‐based complex motion synthesis

Keyframe‐based motion synthesis holds significant effects in games and movies. Existing methods for complex motion synthesis often require secondary post‐processing to eliminate foot sliding to yield satisfied motions. In this paper, we analyze the cause of the sliding issue attributed to the mismat...

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Bibliographic Details
Published inComputer animation and virtual worlds Vol. 35; no. 1
Main Authors Li, Hao, Dai, Ju, Zeng, Rui, Bai, Junxuan, Chen, Zhangmeng, Pan, Junjun
Format Journal Article
LanguageEnglish
Published Chichester Wiley Subscription Services, Inc 01.01.2024
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