Xiao, Z., Chen, Y., Zhou, X., He, M., Liu, L., Yu, F., & Jiang, M. (2024). Human action recognition in immersive virtual reality based on multi‐scale spatio‐temporal attention network. Computer animation and virtual worlds, 35(5), -n/a. https://doi.org/10.1002/cav.2293
Chicago Style (17th ed.) CitationXiao, Zhiyong, Yukun Chen, Xinlei Zhou, Mingwei He, Li Liu, Feng Yu, and Minghua Jiang. "Human Action Recognition in Immersive Virtual Reality Based on Multi‐scale Spatio‐temporal Attention Network." Computer Animation and Virtual Worlds 35, no. 5 (2024): -n/a. https://doi.org/10.1002/cav.2293.
MLA (9th ed.) CitationXiao, Zhiyong, et al. "Human Action Recognition in Immersive Virtual Reality Based on Multi‐scale Spatio‐temporal Attention Network." Computer Animation and Virtual Worlds, vol. 35, no. 5, 2024, pp. -n/a, https://doi.org/10.1002/cav.2293.