Li, X., Lu, J., Zhou, J., Liu, W., & Zhang, K. (2024). Multi‐temporal scale aggregation refinement graph convolutional network for skeleton‐based action recognition. Computer animation and virtual worlds, 35(1), -n/a. https://doi.org/10.1002/cav.2221
Chicago Style (17th ed.) CitationLi, Xuanfeng, Jian Lu, Jian Zhou, Wei Liu, and Kaibing Zhang. "Multi‐temporal Scale Aggregation Refinement Graph Convolutional Network for Skeleton‐based Action Recognition." Computer Animation and Virtual Worlds 35, no. 1 (2024): -n/a. https://doi.org/10.1002/cav.2221.
MLA (9th ed.) CitationLi, Xuanfeng, et al. "Multi‐temporal Scale Aggregation Refinement Graph Convolutional Network for Skeleton‐based Action Recognition." Computer Animation and Virtual Worlds, vol. 35, no. 1, 2024, pp. -n/a, https://doi.org/10.1002/cav.2221.