Multiplayer Pursuit-Evasion Differential Games With Malicious Pursuers
This article investigates the multiplayer pursuit-evasion (MPE) differential games in the presence of malicious pursuers. First, three types of malicious pursuers, namely greedy , lazy , and traitorous pursuers are formulated by using two subjectively malicious factors in the performance index. Then...
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Published in | IEEE transactions on automatic control Vol. 67; no. 9; pp. 4939 - 4946 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
New York
IEEE
01.09.2022
The Institute of Electrical and Electronics Engineers, Inc. (IEEE) |
Subjects | |
Online Access | Get full text |
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Summary: | This article investigates the multiplayer pursuit-evasion (MPE) differential games in the presence of malicious pursuers. First, three types of malicious pursuers, namely greedy , lazy , and traitorous pursuers are formulated by using two subjectively malicious factors in the performance index. Then, an N -player nonzero-sum game framework is established to study the relationships among healthy pursuers, malicious pursuers, and evaders. The capturability and Nash equilibrium of such a new MPE differential game are rigorously analyzed. Finally, the effects of malicious pursuers on the capture time are explicitly quantified by the minimal pursuit coefficient , whose explicit form is obtained by the solutions from coupled Riccati differential equations. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 14 |
ISSN: | 0018-9286 1558-2523 |
DOI: | 10.1109/TAC.2022.3168430 |