Blend Shape Interpolation and FACS for Realistic Avatar
The quest of developing realistic facial animation is ever-growing. The emergence of sophisticated algorithms, new graphical user interfaces, laser scans and advanced 3D tools imparted further impetus towards the rapid advancement of complex virtual human facial model. Face-to-face communication bei...
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Published in | 3D research Vol. 6; no. 1 |
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Main Authors | , , , |
Format | Journal Article |
Language | English |
Published |
Heidelberg
3D Display Research Center
01.03.2015
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Subjects | |
Online Access | Get full text |
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