Implementation via Information Design in Binary‐Action Supermodular Games
What outcomes can be implemented by the choice of an information structure in binary‐action supermodular games? An outcome is partially implementable if it satisfies obedience (Bergemann and Morris (2016)). We characterize when an outcome is smallest equilibrium implementable (induced by the smalles...
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Published in | Econometrica Vol. 92; no. 3; pp. 775 - 813 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
01.05.2024
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Subjects | |
Online Access | Get full text |
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