GSFaceMorpher: High‐Fidelity 3D Face Morphing via Gaussian Splatting
ABSTRACT High‐fidelity 3D face morphing aims to achieve seamless transitions between realistic 3D facial representations of different identities. Although 3D Gaussian Splatting (3DGS) excels in high‐quality rendering, its application to morphing is hindered by the lack of Gaussian primitive correspo...
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Published in | Computer animation and virtual worlds Vol. 36; no. 3 |
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Main Authors | , , , , , , , |
Format | Journal Article |
Language | English |
Published |
Hoboken, USA
John Wiley & Sons, Inc
01.05.2025
Wiley Subscription Services, Inc |
Subjects | |
Online Access | Get full text |
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