The Effects of MANSA Historical Board Game toward the Students’ Creativity and Learning Outcomes on Historical Subjects - Kesuma, Ameliasari Tauresia; Harun, Harun; Putranta, Himawan; Mailool, Jefri; Kistoro, Hanif Cahyo Adi (European journal of educational research, 2020)
Keywords: Comparative Analysis; Creativity; Eğitim Bilimleri; Foreign Countries; Games; High School Students; History Instruction; Instructional Effectiveness; Outcomes of Education; Student Centered Learning; Student Developed Materials; Teaching Methods; Sicklerville; ABD; Indonesia; project-based learning; learning outcomes; history; creativity; Board game