Sun, L., Wang, Y., & Qin, W. (2024). A language‐directed virtual human motion generation approach based on musculoskeletal models. Computer animation and virtual worlds, 35(3), -n/a. https://doi.org/10.1002/cav.2257
Chicago Style (17th ed.) CitationSun, Libo, Yongxiang Wang, and Wenhu Qin. "A Language‐directed Virtual Human Motion Generation Approach Based on Musculoskeletal Models." Computer Animation and Virtual Worlds 35, no. 3 (2024): -n/a. https://doi.org/10.1002/cav.2257.
MLA (9th ed.) CitationSun, Libo, et al. "A Language‐directed Virtual Human Motion Generation Approach Based on Musculoskeletal Models." Computer Animation and Virtual Worlds, vol. 35, no. 3, 2024, pp. -n/a, https://doi.org/10.1002/cav.2257.
Warning: These citations may not always be 100% accurate.