Key‐point‐guided adaptive convolution and instance normalization for continuous transitive face reenactment of any person
Face reenactment technology is widely applied in various applications. However, the reconstruction effects of existing methods are often not quite realistic enough. Thus, this paper proposes a progressive face reenactment method. First, to make full use of the key information, we propose adaptive co...
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Published in | Computer animation and virtual worlds Vol. 35; no. 3 |
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Main Authors | , , , , |
Format | Journal Article |
Language | English |
Published |
Chichester
Wiley Subscription Services, Inc
01.05.2024
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Subjects | |
Online Access | Get full text |
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