Augmenting collaborative interaction with shared visualization of eye movement and gesture in VR

Virtual Reality (VR)‐enabled multi‐user collaboration has been gradually applied in academic research and industrial applications, but it still has key problems. First, it is often difficult for users to select or manipulate objects in complex three‐dimesnional spaces, which greatly affects their op...

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Bibliographic Details
Published inComputer animation and virtual worlds Vol. 35; no. 3
Main Authors Liu, Yang, Zhao, Song, Cheng, Shiwei
Format Journal Article
LanguageEnglish
Published Chichester Wiley Subscription Services, Inc 01.05.2024
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Summary:Virtual Reality (VR)‐enabled multi‐user collaboration has been gradually applied in academic research and industrial applications, but it still has key problems. First, it is often difficult for users to select or manipulate objects in complex three‐dimesnional spaces, which greatly affects their operational efficiency. Second, supporting natural communication cues is crucial for cooperation in VR, especially in collaborative tasks, where ambiguous verbal communication cannot effectively assign partners the task of selecting or manipulating objects. To address the above issues, in this paper, we propose a new interaction method, Eye‐Gesture Combination Interaction in VR, to enhance the execution of collaborative tasks by sharing the visualization of eye movement and gesture data among partners. We conducted user experiments and showed that using dots to represent eye gaze and virtual hands to represent gestures can help users complete tasks faster than other visualization methods. Finally, we developed a VR multi‐user collaborative assembly system. The results of the user study show that sharing gaze points and gestures among users can significantly improve the productivity of collaborating users. Our work can effectively improve the efficiency of multi‐user collaborative systems in VR and provide new design guidelines for collaborative systems in VR. We propose a collaboration method for sharing gaze points and gestures in VR, which can effectively increase the collaboration efficiency between VR users.
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ISSN:1546-4261
1546-427X
DOI:10.1002/cav.2264