Utilizing Players' Playtime Records for Churn Prediction: Mining Playtime Regularity

In the free online game industry, churn prediction is an important research topic. Reducing the churn rate of a game significantly helps with the success of the game. Churn prediction helps a game operator identify possible churning players and keep them engaged in the game via appropriate operation...

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Published inIEEE transactions on games Vol. 14; no. 2; p. 1
Main Authors Yang, Wanshan, Huang, Ting, Zeng, Junlin, Chen, Lijun, Mishra, Shivakant, Liu, Youjian
Format Journal Article
LanguageEnglish
Published Piscataway IEEE 01.06.2022
The Institute of Electrical and Electronics Engineers, Inc. (IEEE)
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Abstract In the free online game industry, churn prediction is an important research topic. Reducing the churn rate of a game significantly helps with the success of the game. Churn prediction helps a game operator identify possible churning players and keep them engaged in the game via appropriate operational strategies, marketing strategies, and/or incentives. Playtime related features are some of the widely used universal features for most churn prediction models. In this paper, we consider developing new universal features for churn predictions for long-term players based on players' playtime. In particular, we measure playtime regularity using the notion of entropy and cross-entropy from information theory. After we calculate the playtime regularity of players from data sets of six free online games of different types. We leverage information from players' playtime regularity in the form of universal features for churn prediction. Experiments show that our developed features are better at predicting churners compared to baseline features. Thus, the experiment results imply that our proposed features could utilize the information extracted from players' playtime more effectively than related baseline playtime features.
AbstractList Churn prediction is an important topic in the free online game industry. Reducing the churn rate of a game significantly helps with the success of the game. Churn prediction helps a game operator identify possible churning players and keep them engaged in the game via appropriate operational strategies, marketing strategies, and/or incentives. Playtime-related features are some of the widely used universal features for most churn prediction models. In this article, we consider developing new universal features for churn predictions for long-term players based on playtime. In particular, we measure playtime regularity using the notion of entropy and cross-entropy from information theory. After computing playtime regularity of players from the datasets of six free online games of different types, we leverage information from the playtime regularity in the form of universal features for churn prediction. Experiments show that the proposed features are better at predicting churners compared to the baseline features, implying that the proposed features could utilize the information extracted from playtime more effectively than the related baseline playtime features.
In the free online game industry, churn prediction is an important research topic. Reducing the churn rate of a game significantly helps with the success of the game. Churn prediction helps a game operator identify possible churning players and keep them engaged in the game via appropriate operational strategies, marketing strategies, and/or incentives. Playtime related features are some of the widely used universal features for most churn prediction models. In this paper, we consider developing new universal features for churn predictions for long-term players based on players' playtime. In particular, we measure playtime regularity using the notion of entropy and cross-entropy from information theory. After we calculate the playtime regularity of players from data sets of six free online games of different types. We leverage information from players' playtime regularity in the form of universal features for churn prediction. Experiments show that our developed features are better at predicting churners compared to baseline features. Thus, the experiment results imply that our proposed features could utilize the information extracted from players' playtime more effectively than related baseline playtime features.
Author Zeng, Junlin
Huang, Ting
Chen, Lijun
Liu, Youjian
Yang, Wanshan
Mishra, Shivakant
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Snippet In the free online game industry, churn prediction is an important research topic. Reducing the churn rate of a game significantly helps with the success of...
Churn prediction is an important topic in the free online game industry. Reducing the churn rate of a game significantly helps with the success of the game....
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SubjectTerms Churn prediction
Computer & video games
Data mining
Electronic mail
Entropy
Entropy (Information theory)
feature engineering
Feature extraction
free-to-play games
Games
Incentives
Industries
Information theory
Players
Prediction models
Predictions
Predictive models
Regularity
supervised learning
Title Utilizing Players' Playtime Records for Churn Prediction: Mining Playtime Regularity
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Volume 14
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