APA (7th ed.) Citation

Boroumand, S., Hassani Mehraban, A., Dadgou, M., & Raji, P. (2017). Virtual Reality Practice, Computer Games, and Improvement of Cerebral Palsy Balance: A Single Subject Study. Journal of modern rehabilitation (Online), 11(1), 23. https://doi.org/10.18869/nirp.jmr.11.1.23

Chicago Style (17th ed.) Citation

Boroumand, Samira, Afsoon Hassani Mehraban, Mahdi Dadgou, and Parvin Raji. "Virtual Reality Practice, Computer Games, and Improvement of Cerebral Palsy Balance: A Single Subject Study." Journal of Modern Rehabilitation (Online) 11, no. 1 (2017): 23. https://doi.org/10.18869/nirp.jmr.11.1.23.

MLA (9th ed.) Citation

Boroumand, Samira, et al. "Virtual Reality Practice, Computer Games, and Improvement of Cerebral Palsy Balance: A Single Subject Study." Journal of Modern Rehabilitation (Online), vol. 11, no. 1, 2017, p. 23, https://doi.org/10.18869/nirp.jmr.11.1.23.

Warning: These citations may not always be 100% accurate.