Converting Faces by Preserving the Expression from the Actor's Viewpoint Based on Examples Obtained from User Interactions

This article discusses how to realize the process of converting the user's face into an avatar's face by preserving the expression. The objective of this work is to make this process reflect the user's subjective view about correspondence between the facial images of the user and the...

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Published inShisutemu Seigyo Jouhou Gakkai rombunshi Vol. 14; no. 6; pp. 308 - 315
Main Authors KONDO, Takashi, KAKUSHO, Koh, MINOH, Michihiko
Format Journal Article
LanguageJapanese
English
Published THE INSTITUTE OF SYSTEMS, CONTROL AND INFORMATION ENGINEERS (ISCIE) 2001
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Abstract This article discusses how to realize the process of converting the user's face into an avatar's face by preserving the expression. The objective of this work is to make this process reflect the user's subjective view about correspondence between the facial images of the user and the avatar. In this article, it is proposed to adapt the process to the user's view through interactions with the user. This is realized by an example-based approach, in which the correspondence between the facial images of the user and the avatar is estimated from its examples obtained from the interactions with the user. The process increasingly reflects the user's view with the number of examples.
AbstractList This article discusses how to realize the process of converting the user's face into an avatar's face by preserving the expression. The objective of this work is to make this process reflect the user's subjective view about correspondence between the facial images of the user and the avatar. In this article, it is proposed to adapt the process to the user's view through interactions with the user. This is realized by an example-based approach, in which the correspondence between the facial images of the user and the avatar is estimated from its examples obtained from the interactions with the user. The process increasingly reflects the user's view with the number of examples.
Author KAKUSHO, Koh
KONDO, Takashi
MINOH, Michihiko
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  fullname: MINOH, Michihiko
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[5] H. Hong, H. Neven and C. Malsburg : Online facial expression recognition based on personalized galleries; Proc. of Int. Conf. on Automatic Face and Gesture Recognition (1998)
[9] T. Otsuka and J. Ohya : Converting facial expressions using recognition-based analysis of image sequences; Proc. Asian Conf. on Computer Vision (1998)
[3] K. Mase : Recognition of facial expressions for optical flow; IEICE Trans. on Information Systems, Vol. E74, No. 10 (1991)
[6] H. Harashima and F. Kishino : Intelligent image coding and communications with realistic sensations-Recent trends-; IEICE Trans. on Information Systems, Vol. E-74, No. 6 (1991)
[8] K. Ohba, G. Clary, T. Tsukada, T. Kotoku and K. Tanie : Facial expression communication with FES; Proc. of Int. Conf. on Pattern Recognition (1998)
[10] M. Cavazza, R. Earnshaw, N. Magnenat-Thalmann and D. Thalmann : Motion control of virtual humans; IEEE Computer Graphics and Applications, Vol. 18, No. 5 (1998)
[4] 松野, 李, 辻 : ポテンシャルネットとKL展開を用いた顔表情の認識;信学論 (D-II), Vol.J77-D-II, No.8, pp.1591-1600 (1994)
[7] 海老原, 楜沢, 大谷, 中津, 岸野 : 美術解剖学に基づいた仮想変身システムのための実時間人物表情再現;信学論 (D-II), Vol.J81-D-II, No.5, pp.841-849 (1998)
[2] I. A. Essa and A. P. Pentland : Facial expression recognition using a dynamic model and motion energy; Proc. of Int. Conf. on Computer Vision (1995)
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SubjectTerms facial expression recognition
human interface
human-machine interaction
user modeling face-to-face communication
Title Converting Faces by Preserving the Expression from the Actor's Viewpoint Based on Examples Obtained from User Interactions
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