Bunker-Room Mnemonics for Second-Language Vocabulary Recall
This paper presents a proposal and an initial prototype for a Serious Game (SG) aimed at helping second-language learners memorize a list of non-linked vocabulary items under a system of visuospatial bootstrapping (Darling et al., 2017). The usefulness of such a tool was suggested by the efficient o...
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Published in | International journal of virtual and augmented reality Vol. 6; no. 1; pp. 1 - 13 |
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Main Authors | , , |
Format | Journal Article |
Language | English |
Published |
Hakodate
IGI Global
01.01.2022
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Subjects | |
Online Access | Get full text |
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