Manchu Ice Frolicking: Presenting Digital Games to Promote Cultural Learning and Dissemination
In this case study a digital game "Fantasy Ice Frolicking" was developed to evaluate the application of digital technology in the transmission of cultural heritage. This study adopted multiple qualitative research methods. Data were collected and analyzed through literature analysis, field...
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Published in | International journal of education and literacy studies Vol. 13; no. 2; pp. 374 - 382 |
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Main Authors | , |
Format | Journal Article |
Language | English |
Published |
Footscray
Australian International Academic Centre PTY. Ltd (AIAC)
04.04.2025
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Subjects | |
Online Access | Get full text |
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