Fast Soft Self-Shadowing on Dynamic Height Fields

We present a new, real‐time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map for a set of azimuthal directions. To reduce sampling, we compute a multi‐resolution pyramid on the height field. Coarser...

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Bibliographic Details
Published inComputer graphics forum Vol. 27; no. 4; pp. 1275 - 1283
Main Authors Snydre, John, Nowrouzezahrai, Derek
Format Journal Article
LanguageEnglish
Published Oxford, UK Blackwell Publishing Ltd 01.06.2008
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