Computer Games and Software Engineering
This book is an ideal reference for software engineers, developers, and researchers. It explores game programming and development from a software engineering perspective, presenting a collection of emerging research on the interaction between two traditionally distinct fields-games and software engi...
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Main Authors | , |
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Format | eBook |
Language | English |
Published |
Milton
Chapman and Hall/CRC
2015
CRC Press LLC Chapman & Hall |
Edition | 1 |
Series | Chapman & Hall/CRC Innovations in Software Engineering and Software Development Series |
Subjects | |
Online Access | Get full text |
Cover
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Table of Contents:
- Front Cover -- Contents -- Contributors -- Chapter 1: Introducing Computer Games and Software Engineering -- Chapter 2: Use of Game Development in Computer Science and Software Engineering Education -- Chapter 3: Model-Driven Engineering of Serious Educational Games : Integrating Learning Objectives for Subject-Specific Topics and Transferable Skills -- Chapter 4: A Gameful Approach to Teaching Software Design and Software Testing -- Chapter 5: Educational Software Engineering : Where Software Engineering, Education, and Gaming Meet -- Chapter 6: Adaptive Serious Games -- Chapter 7: RESTful Client-Server Architecture : A Scalable Architecture for Massively Multiuser Online Environments -- Chapter 8: Software Engineering Challenges of Multiplayer Outdoor Smart Phone Games -- Chapter 9: Understanding User Behavior at Three Scales : The AGoogleADay Story -- Chapter 10: Modular Reuse of AI Behaviors for Digital Games -- Chapter 11: Repurposing Game Play Mechanics as a Technique for Designing Game- Based Virtual Worlds -- Chapter 12: Emerging Research Challenges in Computer Games and Software Engineering -- Back Cover