Evolutionary Psychology and Information Systems Research A New Approach to Studying the Effects of Modern Technologies on Human Behavior

The point of Information System (IS) EP research then is that these evolved psychological traits very likely influence our behavior toward modern technologies, and a deeper understanding of how technology affects behavior might be achieved by applying concepts and theories from EP. Springer author N...

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Main Author Kock, Ned
Format eBook Book Publication
LanguageEnglish
Published Netherlands Springer Nature 2010
Springer Science + Business Media
Springer
Springer US
Springer Science+Business Media, LLC
Edition1. Aufl.
SeriesIntegrated Series in Information Systems
Subjects
Online AccessGet full text
ISBN1441961399
9781441961396
1441961380
9781441961389
ISSN1571-0270
DOI10.1007/978-1-4419-6139-6

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Abstract The point of Information System (IS) EP research then is that these evolved psychological traits very likely influence our behavior toward modern technologies, and a deeper understanding of how technology affects behavior might be achieved by applying concepts and theories from EP. Springer author Ned Kock (Information Systems Action Research: An Applied View of Emerging Concepts and Methods) is probably the leading scholar in IS-EP research, and he is proposing an AoIS volume to gather together for the first time invited papers on EP concepts and theories that can be used as a basis for future research, examples of ongoing IS-EP research, and a look at the current debate on IS-EP research. Kock will invite leading scholars in IS and IS-EP research as well as the leading scholars in pure EP (see attached proposal for all names) to contribute papers. Topics to be covered include basic human behavior toward technology, interface design, online dating and consumer behavior, information search and use behavior, and autopoiesis and self-organizing information systems. TOC:Evolutionary Psychology and Information Systems Theorizing.- Group Level Evolution and Information Systems: What Can We Learn From Animal Colonies in Nature?.- Applying Evolutionary Psychology to the Study of Post-Adoption Information Technology Use:Reinforcement, Extension or Revolution?.- The Behavioral Ecology of Human Foraging in an Online Environment: of Omnivores, Informavores and Hunter-Gatherers.- Suprise and Human Evolution: How a Snake Screen Enhanced Knowledge Transfer through a Web Interace.- How do E-Learners Participate in Synchronous Online Discussions? Evolutionary and Social Psychological Perspectives.- Who`s in Your Shopping Cart? Expected and Experienced Effects of Choice Abundance in the Online Dating Context.- Cognitive Adaptation and Collective Action: The P2P File-Sharing Phenomenon.- Studying Invisibly: Media Naturalness and Learning.- Using Evolutionary Psychology to Extend our Understanding of Fit and Human Drives in is Utilization Decisions and Performance.- The Interaction of Communication Medium and Management Control Systems in the Processes and Outcomes of Transfer Price Negotiations.- A Research Model for Online Social Behavior Based on an Evolutionary, Social Psychological, and Technological Approach.- Costly Traits and E-Collaboration: The Importance of Oral Speech in Electronic Knowledge Communication.- Homo Virtualensis: Evolutionary Psychology as a Tool for Studying Video Games.- The Modern Hunter-Gatherer Hunts Aliens and Gathers Power-Ups: The Evolutionary Appeal of Violent Video Games and How They Can be Beneficial.- Three Roads to Cultural Recurrence.- Evolution as Metaphor: A Critical Review of the Use of Evolutionary Concepts in Information Systems and e-Commerce.
AbstractList Traits like the mental capacity for acquiring language, or the ability to infer emotion by looking at a human face, are viewed by evolutionary psychology (EP) practitioners as the basis for how humans behave. This book examines the role of information systems research on EP.
The point of Information System (IS) EP research then is that these evolved psychological traits very likely influence our behavior toward modern technologies, and a deeper understanding of how technology affects behavior might be achieved by applying concepts and theories from EP. Springer author Ned Kock (Information Systems Action Research: An Applied View of Emerging Concepts and Methods) is probably the leading scholar in IS-EP research, and he is proposing an AoIS volume to gather together for the first time invited papers on EP concepts and theories that can be used as a basis for future research, examples of ongoing IS-EP research, and a look at the current debate on IS-EP research. Kock will invite leading scholars in IS and IS-EP research as well as the leading scholars in pure EP (see attached proposal for all names) to contribute papers. Topics to be covered include basic human behavior toward technology, interface design, online dating and consumer behavior, information search and use behavior, and autopoiesis and self-organizing information systems. TOC:Evolutionary Psychology and Information Systems Theorizing.- Group Level Evolution and Information Systems: What Can We Learn From Animal Colonies in Nature?.- Applying Evolutionary Psychology to the Study of Post-Adoption Information Technology Use:Reinforcement, Extension or Revolution?.- The Behavioral Ecology of Human Foraging in an Online Environment: of Omnivores, Informavores and Hunter-Gatherers.- Suprise and Human Evolution: How a Snake Screen Enhanced Knowledge Transfer through a Web Interace.- How do E-Learners Participate in Synchronous Online Discussions? Evolutionary and Social Psychological Perspectives.- Who`s in Your Shopping Cart? Expected and Experienced Effects of Choice Abundance in the Online Dating Context.- Cognitive Adaptation and Collective Action: The P2P File-Sharing Phenomenon.- Studying Invisibly: Media Naturalness and Learning.- Using Evolutionary Psychology to Extend our Understanding of Fit and Human Drives in is Utilization Decisions and Performance.- The Interaction of Communication Medium and Management Control Systems in the Processes and Outcomes of Transfer Price Negotiations.- A Research Model for Online Social Behavior Based on an Evolutionary, Social Psychological, and Technological Approach.- Costly Traits and E-Collaboration: The Importance of Oral Speech in Electronic Knowledge Communication.- Homo Virtualensis: Evolutionary Psychology as a Tool for Studying Video Games.- The Modern Hunter-Gatherer Hunts Aliens and Gathers Power-Ups: The Evolutionary Appeal of Violent Video Games and How They Can be Beneficial.- Three Roads to Cultural Recurrence.- Evolution as Metaphor: A Critical Review of the Use of Evolutionary Concepts in Information Systems and e-Commerce.
This book explores the ways that evolved psychological traits can influence our behavior toward modern technologies. Coverage includes basic human behavior toward technology, interface design, search behavior, self-organizing information systems and more.
Author Kock, Ned
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Snippet The point of Information System (IS) EP research then is that these evolved psychological traits very likely influence our behavior toward modern technologies,...
This book explores the ways that evolved psychological traits can influence our behavior toward modern technologies. Coverage includes basic human behavior...
Traits like the mental capacity for acquiring language, or the ability to infer emotion by looking at a human face, are viewed by evolutionary psychology (EP)...
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springer
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SubjectTerms Biological Psychology
Cognitive Psychology
Computer programming, programs, data
Computer Science
Computers and Society
Consciousness
Economics
Evolutionary psychology
Human-computer interaction
Information behavior
Information systems
Information Systems and Communication Service
IT in Business
Management information systems
User Interfaces and Human Computer Interaction
Subtitle A New Approach to Studying the Effects of Modern Technologies on Human Behavior
TableOfContents Intro -- Preface -- Contents -- Contributors -- About the Editor -- About the Authors -- Part I Theoretical and Conceptual Issues -- 1 Evolutionary Psychology and Information Systems Theorizing -- 1 Introduction -- 2 Darwins Theory of Evolution and Evolutionary Psychology -- 3 The Evolution of Psychological Traits by Natural Selection -- 4 How Evolved Psychological Traits Affect Modern Human Behavior -- 5 Evolutionary Information Systems Theorizing -- 6 Natural Selection Versus Sexual Selection -- 7 Theorizing About Sex Differences: A Difficult Task -- 8 Why There Is a Need to Integrate Evolutionary and Non-evolutionary Theories -- 9 Four Important Preconditions for Theoretical Integration -- 10 Theoretical Integration in Practice: Media Naturalness and Channel Expansion -- 10.1 Media Richness Theory -- 10.2 Media Naturalness Theory -- 10.3 Naturalness Versus Richness: What Is the Difference? -- 10.4 Taking the Evolutionary Argument a Bit Too Far? -- 10.5 Integration with Channel Expansion Theory -- 11 Discussion -- 12 Conclusion -- References -- 2 Group-Level Evolution and Information Systems: What Can We Learn From Animal Colonies in Nature? -- 1 Introduction -- 2 Group-Level Evolution -- 3 Colonies -- 4 Punctuated Equilibrium -- 5 Ten Characteristics of Human Colonies -- 5.1 Phylogeny (Evolutionary History) -- 5.2 Ontogeny (Lifetime History) -- 5.3 Change -- 5.4 Boundaries -- 5.5 Complexity -- 5.6 Structure -- 5.7 Growth -- 5.8 Goals -- 5.9 Power -- 5.10 Control -- 6 Empirical Research -- 7 Concluding Remarks -- References -- 3 Applying Evolutionary Psychology to the Study of Post-adoption Information Technology Use: Reinforcement, Extension, or Revolution? -- 1 Introduction -- 2 How Evolutionary Psychology Relates to the Study of Post-adoption IT Use -- 2.1 Current IS Research on Post-adoption IT Use
3.1 Sample and Questionnaire in the Study -- 3.2 Statistical Reliability and Validity of the Study -- 3.3 Virtual Nearness Experience -- 3.4 Interactivity Level -- 3.5 Technological Perspective Model of Virtual Social Interactions -- 4 Conclusion -- Appendix: Scales, Factors, and Factor Loadings of Items After Factor Analysis -- References -- Part III Emerging Issues and Debate -- 13 Costly Traits and e-Collaboration: The Importance of Oral Speech in Electronic Knowledge Communication -- 1 Introduction -- 2 Costly Traits, Survival, Fitness, and the Handicap Principle -- 3 Costly Traits Commonalities: Rarity, Late Evolution, and Strong Effects -- 4 The Evolution of Oral Speech in Humans: A Costly Trait Associated with Choking and Illnesses -- 5 Oral Speech and Knowledge Communication: Fitness Enhancement and Evolution -- 6 Oral Speech in e-Collaborative Tasks: The Effects on Communication Fluency and Ambiguity -- 7 Compensatory Adaptation as a Moderating Effect -- 8 Conclusion and Implications -- References -- 14 Homo Virtualensis: Evolutionary Psychology as a Tool for Studying Video Games -- 1 Introduction -- 2 A Review of Non-evolutionary Research -- 3 Evolutionary Perspectives on Video Games -- 3.1 An Evolutionary Explanation for Video Game Content -- 3.2 The Evolutionary Origins of Virtual Character Preferences -- 3.3 Virtual Environments and Evolved Landscape/Habitat Preferences -- 3.4 Game Objectives and the Means to Achieve Them -- 3.5 An Evolutionary Perspective on Sex Differences in Gaming -- 3.6 The Evolutionary Roots of Play Behaviors -- 4 Future Research and Conclusions -- References -- 15 The Modern HunterGatherer Hunts Aliens and Gathers Power-Ups: The Evolutionary Appeal of Violent Video Games and How They Can Be Beneficial -- 1 Introduction -- 2 Understanding Aggression -- 3 Violent Video Games and Aggression
3.1 Research Setting -- 3.2 Data Collection -- 4 Results -- 4.1 Communication Patterns -- 4.2 Perceived Social Networks -- 5 Discussion -- 5.1 Personal and Cognitive Online Participation -- 6 Limitations and Further Research -- 7 Conclusions -- References -- 7 Who Is in Your Shopping Cart? Expected and Experienced Effects of Choice Abundance in the Online Dating Context -- 1 Introduction -- 2 From Too Many Products to Too Many Mates -- 3 Empirical Evidence: Is There Such a Thing as Too Many Mates? -- 3.1 Expectations -- 3.2 Experience -- 3.3 Summary -- 3.4 Limitations -- 4 Implications -- 4.1 Theoretical -- 4.2 Practical -- 5 Conclusions -- References -- 8 Cognitive Adaptation and Collective Action: The P2P File-Sharing Phenomenon -- 1 Introduction -- 1.1 Cooperation and Collective Action -- 1.2 Costly Signaling Theory -- 1.3 Cognitive Adaptations for Status Ambition and Resource Exchange -- 1.4 Mismatch Theory -- 2 Theoretical framework and Hypotheses -- 3 Materials and methods -- 4 Results -- 4.1 Participants -- 4.2 Computer Skill -- 4.3 Motivations for File Sharing -- 5 Discussion -- 5.1 File Sharing Is a Selfish Enterprise -- 5.2 Uploading Is a Predominantly Male Endeavor -- 5.3 Uploading and the Quest for Status -- 5.4 Cognitive Adaptations, Collective Action, and the P2P Phenomenon -- 5.5 Conclusions and Future Directions -- References -- 9 Studying Invisibly: Media Naturalness and Learning -- 1 Introduction -- 1.1 Theoretical Explanations for Differences Between Computer-Mediated and Face-to-Face Communication -- 1.1.1 Media Richness Theory -- 1.1.2 Media Naturalness Theory -- 1.1.3 Online Disinhibition Effect -- 1.2 Learning via Audio-Written Conferencing Relative to Face-to-Face Class -- 2 Study 1: Field Study -- 2.1 Method -- 2.1.1 Participants -- 2.1.2 Instruments -- 2.1.3 Procedure -- 2.2 Results -- 2.3 Discussion
2.2 Evolutionary Psychology and Its Relevance for the Study of Post-adoption IT Use -- 2.2.1 Evolutionary Psychology Compared and Contrasted with Cognitive Psychology -- 2.2.2 Controversies Relevant to the Study of Post-adoption IT Use -- 2.3 Summary and Implications -- 3 How Evolutionary Psychology Could Influence the Study of Post-adoption IT Use -- 3.1 Reinforcement: An Evolutionary or Biological Justification for the Current Perspective -- 3.2 Extension: A Springboard for Explanatory and Methodological Innovation -- 3.3 Revolution: A Radical Departure from Current IS Theory -- 3.3.1 Direct Effects of Emotion on Behavior -- 3.3.2 Unconscious Generalizations -- 4 Discussion and Conclusion -- References -- 4 The Behavioral Ecology of Human Foraging in an Online Environment: Of Omnivores, Informavores, and HunterGatherers -- 1 Introduction -- 2 Foraging Is a Biobasic Behavior -- 3 Foraging Research -- 4 Foraging Theory -- 5 Foragers Are Financiers -- 6 Marginal Value Theorem -- 7 Matching -- 8 Delay Discounting -- 8.1 Human Foraging in an Online Environment: Behavioral Ecology of Consumption -- 9 Human Foraging in an Online Environment: Information Foraging -- 10 Conclusions -- 11 Different Species, Same Choices -- References -- Part II Empirical Research Exemplars -- 5 Surprise and Human Evolution: How a Snake Screen Enhanced Knowledge Transfer Through a Web Interface -- 1 Introduction -- 2 Background and Hypotheses -- 3 Research Methods -- 4 Data Analysis Results -- 5 Discussion -- 6 Conclusion -- References -- 6 How Do e-Learners Participate in Synchronous Online Discussions? Evolutionary and Social Psychological Perspectives -- 1 Introduction -- 2 Theoretical Background -- 2.1 Theories on Media Choice and Use -- 2.2 Comparative Studies of Asynchronous and Synchronous Communication -- 2.3 Researching Online Participation -- 3 Method
3 Study 2: Laboratory Experiment -- 3.1 Method -- 3.1.1 Participants -- 3.1.2 Instruments -- 3.1.3 Procedure -- 3.2 Results -- 3.3 Discussion -- 4 General Discussion -- 4.1 The Influence of Invisible Communication on Learning -- 5 Summary -- References -- 10 Using Evolutionary Psychology to Extend Our Understanding of Fit and Human Drives in Information Systems (IS) Utilization Decisions and Performance -- 1 Introduction -- 2 The Technology Artifact -- 3 Theoretical Underpinnings -- 3.1 Fit Models -- 3.2 Evolutionary Psychology -- 3.3 The Four-Drive Model: An Instantiation of Evolutionary Psychology -- 4 Research Design -- 4.1 Exploring the Influence of Evolutionary Psychology in Technology Utilization and Performance -- 4.1.1 Defining Fit Notions -- 4.1.2 Conceptualizing Human Drives as Individual Characteristics -- 4.2 Testing the Results of the Exploratory Effort -- 5 Discussing the Relevance of the Human Drives and Fit Notions -- 6 Conclusion -- References -- 11 The Interaction of Communication Medium and Management Control Systems in the Processes and Outcomes of Transfer Price Negotiations -- 1 Introduction -- 2 Research Background -- 2.1 Computer-Mediated Communication -- 2.2 Transfer Price Negotiations -- 2.3 Management Control Systems -- 3 Theory Development and Hypotheses -- 3.1 Communication Medium -- 3.2 CMC and Arbitration -- 3.3 CMC and Incentive Pay Scheme -- 4 Method -- 4.1 Negotiation Task -- 4.2 Experimental Design -- 4.3 Experimental Sequence -- 5 Results -- 6 Conclusion -- References -- 12 A Research Model for Online Social Behavior Based on an Evolutionary, Social Psychological, and Technological Approach -- 1 Introduction -- 2 Evolutionary and Social Psychological Perspectives -- 2.1 Rewards and Physical Attractiveness -- 2.2 Evolution of Dating: Historical and Social Aspects -- 3 Technological Perspectives
4 An Evolutionary Model of Violent Video Game Playing
Title Evolutionary Psychology and Information Systems Research
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