Immersive Virtual Reality Increases Liking but Not Learning with a Science Simulation and Generative Learning Strategies Promote Learning in Immersive Virtual Reality

We investigated the instructional effectiveness of using an interactive and immersive virtual reality (IVR) simulation versus a video for teaching scientific knowledge in 2 between-subjects experiments. In Experiment 1, 131 high school students (84 females) used a science simulation that involved fo...

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Bibliographic Details
Published inJournal of educational psychology Vol. 113; no. 4; pp. 719 - 735
Main Authors Makransky, Guido, Andreasen, Niels K, Baceviciute, Sarune, Mayer, Richard E
Format Journal Article
LanguageEnglish
Published American Psychological Association 01.05.2021
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