The Multiplayer Classroom Designing Coursework as a Game

Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond the first edition of The Multiplayer Classroom, forthrightly examining what worked and what didn’t over years of development, here are the too...

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Bibliographic Details
Main Author Sheldon, Lee
Format eBook
LanguageEnglish
Published Boca Raton, FL Taylor & Francis Group 2020
CRC Press
Edition2
Subjects
Online AccessGet full text

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