Physical validation of simulators in computer graphics a new framework dedicated to slender elastic structures and frictional contact

We introduce a selected set of protocols inspired from the Soft Matter Physics community in order to validate Computer Graphics simulators of slender elastic structures possibly subject to dry frictional contact. Although these simulators were primarily intended for feature film animation and visual...

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Bibliographic Details
Published inACM transactions on graphics Vol. 40; no. 4; pp. 1 - 19
Main Authors Romero, Victor, Ly, Mickaël, Rasheed, Abdullah Haroon, Charrondière, Raphaël, Lazarus, Arnaud, Neukirch, Sébastien, Bertails-Descoubes, Florence
Format Journal Article
LanguageEnglish
Published New York, NY, USA ACM 01.08.2021
Association for Computing Machinery
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