Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes
Augmented reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be accurate and fast enough for on-line augmentation. This paper proposes a real-time, robust and efficient 3D model-based t...
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Published in | 2006 5th IEEE and ACM International Symposium om Mixed and Augmented Reality pp. 52 - 55 |
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Main Authors | , |
Format | Conference Proceeding |
Language | English |
Published |
Washington, DC, USA
IEEE Computer Society
22.10.2006
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Series | ACM Other Conferences |
Subjects | |
Online Access | Get full text |
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Abstract | Augmented reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be accurate and fast enough for on-line augmentation. This paper proposes a real-time, robust and efficient 3D model-based tracking algorithm monocular vision system. A virtual visual servoing approach is used to estimate the pose between the camera and the object. The integration of texture information in the classical non-linear edge-based pose computation provides a more reliable tracker. Several illumination models have been considered and compared to better deal with the illumination change in the scene. The method presented in this paper has been validated on several video sequences for augmented reality applications. |
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AbstractList | Augmented reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be accurate and fast enough for on-line augmentation. This paper proposes a real-time, robust and efficient 3D model-based tracking algorithm monocular vision system. A virtual visual servoing approach is used to estimate the pose between the camera and the object. The integration of texture information in the classical non-linear edge-based pose computation provides a more reliable tracker. Several illumination models have been considered and compared to better deal with the illumination change in the scene. The method presented in this paper has been validated on several video sequences for augmented reality applications. |
Author | Marchand, Eric Pressigout, Muriel |
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PublicationTitle | 2006 5th IEEE and ACM International Symposium om Mixed and Augmented Reality |
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Snippet | Augmented reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration... |
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SubjectTerms | Augmented reality Cameras Computing methodologies Computing methodologies -- Artificial intelligence Computing methodologies -- Artificial intelligence -- Computer vision Computing methodologies -- Artificial intelligence -- Computer vision -- Computer vision problems Computing methodologies -- Artificial intelligence -- Computer vision -- Computer vision problems -- Tracking Computing methodologies -- Artificial intelligence -- Computer vision -- Computer vision tasks Computing methodologies -- Artificial intelligence -- Computer vision -- Computer vision tasks -- Scene understanding Computing methodologies -- Computer graphics Computing methodologies -- Computer graphics -- Animation Computing methodologies -- Computer graphics -- Animation -- Motion capture Fuses Layout Lighting Machine vision Real time systems Robustness Streaming media Visual servoing |
Title | Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes |
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