Measuring flow as concept for detecting game fun in the Pac-Man game
Beume, N., Danielsiek, H., Eichhorn, C., Naujoks, B., Preuss, M., Stiller, K., Wessing, S.
Published in 2008 IEEE Congress on Evolutionary Computation (IEEE World Congress on Computational Intelligence) (01.06.2008)
Published in 2008 IEEE Congress on Evolutionary Computation (IEEE World Congress on Computational Intelligence) (01.06.2008)
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Conference Proceeding
Multiobjective exploration of the StarCraft map space
Togelius, J, Preuss, M, Beume, N, Wessing, S, Hagelback, J, Yannakakis, G N
Published in Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games (01.08.2010)
Published in Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games (01.08.2010)
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Conference Proceeding
Intelligent anti-grouping in real-time strategy games
Beume, N., Hein, T., Naujoks, B., Piatkowski, N., Preuss, M., Wessing, S.
Published in 2008 IEEE Symposium On Computational Intelligence and Games (01.12.2008)
Published in 2008 IEEE Symposium On Computational Intelligence and Games (01.12.2008)
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Conference Proceeding
Mupbed: a pan-European prototype for multidomain research networks
Spath, Jan, Rauschenbach, Jurgen, Perez Roldan, Luis, Sotos, Miguel Angel, Stroyk, Maciej, Szegedi, Peter, Uze, Jean-Marc, Maier, Guido, Naegele-Jackson, Susanne, Cavazzoni, Carlo, Foisel, Hans-Martin, Popov, Mikhail, Wessing, Henrik, Campanella, Mauro, Nicosia, Salvatore
Published in IEEE communications magazine (01.05.2009)
Published in IEEE communications magazine (01.05.2009)
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