Play&Tune: User Feedback in the Development of a Serious Game for Optimizing Hearing Aid Orientation
Hallewell, Madeline, Patel, Harshada, Salanitri, Davide, Picinali, Lorenzo, Cobb, Sue, Velzen, Jeena, D’Cruz, Mirabelle, Simeone, Luca, Simeone, Mauro
Published in Ergonomics in design (01.01.2021)
Published in Ergonomics in design (01.01.2021)
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Journal Article
Dartanan: Prototype evaluations of a serious game to engage children in the calibration of their hearing aid functionalities
Hallewell, Madeline, Salanitri, Davide, D’Cruz, Mirabelle, Cobb, Sue, Picinali, Lorenzo, Frost, Emily, Tamascelli, Stefano, Patel, Harshada
Published in Journal of rehabilitation and assistive technologies engineering (01.01.2021)
Published in Journal of rehabilitation and assistive technologies engineering (01.01.2021)
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Journal Article
Effectiveness of a multidevice 3D virtual environment application to train car service maintenance procedures
Borsci, Simone, Lawson, Glyn, Jha, Bhavna, Burges, Mark, Salanitri, Davide
Published in Virtual reality : the journal of the Virtual Reality Society (01.03.2016)
Published in Virtual reality : the journal of the Virtual Reality Society (01.03.2016)
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Journal Article
When simulated environments make the difference: the effectiveness of different types of training of car service procedures
Borsci, Simone, Lawson, Glyn, Salanitri, Davide, Jha, Bhavna
Published in Virtual reality : the journal of the Virtual Reality Society (01.06.2016)
Published in Virtual reality : the journal of the Virtual Reality Society (01.06.2016)
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Journal Article
VR Processes in the Automotive Industry
Lawson, Glyn, Salanitri, Davide, Waterfield, Brian
Published in Human-Computer Interaction: Users and Contexts (2015)
Published in Human-Computer Interaction: Users and Contexts (2015)
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Book Chapter
Novel 3D games for people with and without hearing loss
D'Cruz, Mirabelle, Patel, Harshada, Hallewell, Madeline, Salanitri, Davide, Velzen, Jeena, Picinali, Lorenzo
Published in 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (01.09.2017)
Published in 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (01.09.2017)
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Conference Proceeding