Beyond the Wizard of Oz: Negative Effects of Imperfect Machine Learning to Examine the Impact of Reliability of Augmented Reality Cues on Visual Search Performance
Raikwar, Aditya, Mifsud, Domenick, Wickens, Christopher D., Batmaz, Anil Ufuk, Warden, Amelia C., Kelley, Brendan, Clegg, Benjamin A., Ortega, Francisco R.
Published in IEEE transactions on visualization and computer graphics (01.05.2024)
Published in IEEE transactions on visualization and computer graphics (01.05.2024)
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Journal Article
Information Access Costs with a Wide-Angle Desktop Display
Poole, Cody A., Warden, Amelia C., Wickens, Christopher D., Raikwar, Aditya, Clegg, Benjamin A., Ortega, Francisco R.
Published in Proceedings of the Human Factors and Ergonomics Society Annual Meeting (01.09.2023)
Published in Proceedings of the Human Factors and Ergonomics Society Annual Meeting (01.09.2023)
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Journal Article
Ping! Your Food is Ready: Comparing Different Notification Techniques in 3D AR Cooking Environment
Raikwar, Aditya, Plabst, Lucas, Batmaz, Anil Ufuk, Niebling, Florian, Ortega, Francisco R
Year of Publication 17.09.2024
Year of Publication 17.09.2024
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Journal Article
Beyond the Wizard of Oz: Using Imperfect Machine Learning to Examine the Impact of Reliability of Augmented Reality Cues on Visual Search Performance
Raikwar, Aditya, Mifsud, Domenick, Wickens, Christopher D., Kelly, Brendan, Warden, Amelia C., Clegg, Benjamin A., Ortega, Francisco R.
Published in 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (16.10.2023)
Published in 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (16.10.2023)
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Conference Proceeding
CubeVR: Digital Affordances for Architecture Undergraduate Education using Virtual Reality
Raikwar, Aditya, D'Souza, Newton, Rogers, Ciana, Kress, Mathew, Williams, Adam, Rishe, Naphtali D., Ortega, Francisco R.
Published in 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01.03.2019)
Published in 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01.03.2019)
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Conference Proceeding