Loading…
Loading…
User-Centric Conversational Recommendation with Multi-Aspect User Modeling
Li, Shuokai, Xie, Ruobing, Zhu, Yongchun, Ao, Xiang, Zhuang, Fuzhen, He, Qing
Published in arXiv.org (25.04.2022)
Published in arXiv.org (25.04.2022)
Get full text
Paper
Journal Article
Loading…
Loading…
The Pixels and Sounds of Emotion: General-Purpose Representations of Arousal in Games
Makantasis, Konstantinos, Liapis, Antonios, Yannakakis, Georgios N
Published in arXiv.org (18.02.2021)
Published in arXiv.org (18.02.2021)
Get full text
Paper
Journal Article
Loading…
Loading…
Loading…
Loading…
Loading…
Loading…
The Facebook Mindset Effect: Incidental Exposure to Facebook Increases Consumers' Other-Focus and Promotes Conservative Product Choices
Hildebrand, Christian, Schlager, Tobias, Häubl, Gerald, Herrmann, Andreas
Published in Asia-Pacific Advances in Consumer Research (01.01.2015)
Get full text
Published in Asia-Pacific Advances in Consumer Research (01.01.2015)
Conference Proceeding
Loading…
Loading…
Loading…
Integrating the STEAM-6E Model with Virtual Reality Instruction: The Contribution to Motivation, Effectiveness, Satisfaction, and Creativity of Learners with Diverse Cognitive Styles
Lin, Yu-Hsuan, Lin, Hao-Chiang Koong, Wang, Tao-Hua, Wu, Cheng-Hsun
Published in Sustainability (01.04.2023)
Published in Sustainability (01.04.2023)
Get full text
Journal Article
Loading…
The CHANGE Program: Comparing an Interactive versus Prescriptive Obesity Intervention on University Students' Self-Esteem and Quality of Life
Pearson, Erin S., Irwin, Jennifer D., Morrow, Don, Hall, Craig R.
Published in Applied psychology : health and well-being (01.11.2012)
Published in Applied psychology : health and well-being (01.11.2012)
Get full text
Journal Article
Loading…
Loading…