Assessing the Robustness of Deep Q-Network Agents to Changes on Game Object Textures
Serafim, Paulo Bruno S., Nogueira, Yuri Lenon B., Cavalcante-Neto, Joaquim B., Vidal, Creto Augusto
Published in 2021 20th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (01.10.2021)
Published in 2021 20th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (01.10.2021)
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Conference Proceeding
A Minimal Training Strategy to Play Flappy Bird Indefinitely with NEAT
Cordeiro, Matheus G., Serafim, Paulo Bruno S., Nogueira, Yuri Lenon B., Vidal, Creto A., Cavalcante Neto, Joaquim B.
Published in 2019 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (01.10.2019)
Published in 2019 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (01.10.2019)
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Conference Proceeding
Evaluating Competition in Training of Deep Reinforcement Learning Agents in First-Person Shooter Games
Serafim, Paulo Bruno S., Nogueira, Yuri Lenon B., Vidal, Creto A., Neto, Joaquim B. Cavalcante
Published in 2018 17th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (01.10.2018)
Published in 2018 17th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (01.10.2018)
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Conference Proceeding
On the Development of an Autonomous Agent for a 3D First-Person Shooter Game Using Deep Reinforcement Learning
Serafim, Paulo Bruno S., Nogueira, Yuri Lenon B., Vidal, Creto, Cavalcante-Neto, Joaquim
Published in 2017 16th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (01.11.2017)
Published in 2017 16th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (01.11.2017)
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Conference Proceeding
Towards Playing a 3D First-Person Shooter Game Using a Classification Deep Neural Network Architecture
Serafim, Paulo Bruno S., Nogueira, Yuri Lenon B., Vidal, Creto A., Neto, Joaquim B. Cavalcante
Published in 2017 19th Symposium on Virtual and Augmented Reality (SVR) (01.11.2017)
Published in 2017 19th Symposium on Virtual and Augmented Reality (SVR) (01.11.2017)
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Conference Proceeding