Using provenance and replay for qualitative analysis of gameplay sessions
Thurler, Leonardo, Melo, Sidney, Murta, Leonardo, Kohwalter, Troy, Clua, Esteban
Published in Entertainment computing (01.01.2025)
Published in Entertainment computing (01.01.2025)
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Journal Article
Using provenance data and imitation learning to train human-like bots
Cavadas, Lauro Víctor Ramos, Melo, Sidney, Kohwalter, Troy Costa, Clua, Esteban
Published in Entertainment computing (01.01.2024)
Published in Entertainment computing (01.01.2024)
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Journal Article
Encoding feature set information in heterogeneous graph neural networks for game provenance
Melo, Sidney, Bicalho, Luís Fernando, Camacho de Oliveira Joia, Leonardo, da Silva Junior, José Ricardo, Clua, Esteban, Paes, Aline
Published in Applied intelligence (Dordrecht, Netherlands) (01.12.2023)
Published in Applied intelligence (Dordrecht, Netherlands) (01.12.2023)
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Journal Article
Detecting long-range cause-effect relationships in game provenance graphs with graph-based representation learning
Melo, Sidney Araujo, Paes, Aline, Clua, Esteban Walter Gonzalez, Kohwalter, Troy Costa, Murta, Leonardo Gresta Paulino
Published in Entertainment computing (01.12.2019)
Published in Entertainment computing (01.12.2019)
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Journal Article
Training human-like bots with Imitation Learning based on provenance data
Cavadas, Lauro Victor Ramos, Clua, Esteban, Kohwalter, Troy Costa, Melo, Sidney Araujo
Published in 2022 21st Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (24.10.2022)
Published in 2022 21st Brazilian Symposium on Computer Games and Digital Entertainment (SBGames) (24.10.2022)
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Conference Proceeding
TOEFL, Cultural Bias and Latin Background
Carvalho, Heitor Garcia de, Gariglio, Maria Ines, Melo, Sidney Carlos de
Published in The ESPecialist (01.01.1997)
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Published in The ESPecialist (01.01.1997)
Journal Article