ZeusAR: a process and an architecture to automate the development of augmented reality serious games
Marín-Vega, Humberto, Alor-Hernández, Giner, Colombo-Mendoza, Luis Omar, Bustos-López, Maritza, Zataraín-Cabada, Ramón
Published in Multimedia tools and applications (2022)
Published in Multimedia tools and applications (2022)
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Journal Article
Zeus – a tool for generating rule-based serious games with gamification techniques
Marín-Vega, Humberto, Alor-Hernández, Giner, Colombo-Mendoza, Luis Omar, Sánchez-Ramírez, Cuauhtémoc, García-Alcaraz, Jorge Luis, Avelar-Sosa, Liliana
Published in IET software (01.04.2020)
Published in IET software (01.04.2020)
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Journal Article
A Brief Review of Game Engines for Educational and Serious Games Development
Marin-Vega, Humberto, Alor-Hernández, Giner, Zatarain-Cabada, Ramon, Barron-Estrada, Maria Lucia, García-Alcaraz, Jorge Luis
Published in Journal of information technology research (01.10.2017)
Published in Journal of information technology research (01.10.2017)
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Journal Article