Tailored gamification: A review of literature
Klock, Ana Carolina Tomé, Gasparini, Isabela, Pimenta, Marcelo Soares, Hamari, Juho
Published in International journal of human-computer studies (01.12.2020)
Published in International journal of human-computer studies (01.12.2020)
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Journal Article
Gamification towards and alongside equity, diversity and inclusion: Looking back to move forward
Tomé Klock, Ana Carolina, Palomino, Paula Toledo, Rodrigues, Luiz Antonio Lima, Toda, Armando Maciel, Simanke, Sofia, Spors, Velvet, Santana, Brenda Salenave, Hamari, Juho
Published in New media & society (29.05.2024)
Published in New media & society (29.05.2024)
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Journal Article
Uncovering the theoretical basis of user types: An empirical analysis and critical discussion of user typologies in research on tailored gameful design
Kirchner-Krath, Jeanine, Altmeyer, Maximilian, Schürmann, Linda, Kordyaka, Bastian, Morschheuser, Benedikt, Klock, Ana Carolina Tomé, Nacke, Lennart, Hamari, Juho, von Korflesch, Harald F.O.
Published in International journal of human-computer studies (01.10.2024)
Published in International journal of human-computer studies (01.10.2024)
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Journal Article
Gamification in e-Learning Systems: A Conceptual Model to Engage Students and Its Application in an Adaptive e-Learning System
Tomé Klock, Ana Carolina, da Cunha, Lucas Felipe, de Carvalho, Mayco Farias, Eduardo Rosa, Brayan, Jaqueline Anton, Andressa, Gasparini, Isabela
Published in Learning and Collaboration Technologies
Published in Learning and Collaboration Technologies
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Book Chapter
A study on the impact of gamification on students' behavior and performance through learning paths
Carmo, Erica Peters Do, Klock, Ana Carolina Tome, de Oliveira, Elaine Harada Teixeira, Gasparini, Isabela
Published in 2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT) (01.07.2020)
Published in 2020 IEEE 20th International Conference on Advanced Learning Technologies (ICALT) (01.07.2020)
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Conference Proceeding
Identificação dos Tipos de Jogadores para a Gamificação de um Ambiente Virtual de Aprendizagem
Henrique Flores, Thiago, Carolina Tomé Klock, Ana, Gasparini, Isabela
Published in RENOTE (26.08.2016)
Published in RENOTE (26.08.2016)
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Journal Article
Um modelo conceitual para a gamificação de Ambientes Virtuais de Aprendizagem
Carolina Tomé Klock, Ana, Felipe da Cunha, Lucas, Gasparini, Isabela
Published in RENOTE (05.08.2015)
Published in RENOTE (05.08.2015)
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Journal Article
Análise sobre a gamificação em Ambientes Educacionais
Nunes Ogawa, Aline, Galdino Magalhães, Gabriel, Carolina Tomé Klock, Ana, Gasparini, Isabela
Published in RENOTE (07.01.2016)
Published in RENOTE (07.01.2016)
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Journal Article
Análise das técnicas de Gamificação em Ambientes Virtuais de Aprendizagem
Carolina Tomé Klock, Ana, Farias de Carvalho, Mayco, Eduardo Rosa, Brayan, Gasparini, Isabela
Published in RENOTE (15.02.2015)
Published in RENOTE (15.02.2015)
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Journal Article
Integration of Learning Analytics Techniques and Gamification: An Experimental Study
Klock, Ana Carolina Tome, Ogawa, Aline Nunes, Gasparini, Isabela, Pimenta, Marcelo Soares
Published in 2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT) (01.07.2018)
Published in 2018 IEEE 18th International Conference on Advanced Learning Technologies (ICALT) (01.07.2018)
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Conference Proceeding