Loading…
eXtended Reality (XR) Experiences in Museums for Cultural Heritage: A Systematic Review
Silva, Manuel, Teixeira, Luis Miguel Lopes
Published in Intelligent Technologies for Interactive Entertainment (2022)
Published in Intelligent Technologies for Interactive Entertainment (2022)
Get full text
Book Chapter
Conference Proceeding
Loading…
Loading…
Loading…
AREDAPPS: Mobile Augmented Reality Development and Learning Framework Based on Augmented Reality Technology for Engineering Drawing Course
Ali, Dayana Farzeeha, Omar, Marlissa, Sunar, Mohd Shahrizal, Zaid, Norasykin Mohd, Ibrahim, Nor Hasniza, Surif, Johari
Published in Intelligent Technologies for Interactive Entertainment (2022)
Published in Intelligent Technologies for Interactive Entertainment (2022)
Get full text
Book Chapter
Loading…
CMAR: A Conceptual Framework for Designing Mobile Augmented Reality Learning Module for Construction Measurement
Fauzi, Ahmad Faiz Azizi Ahmad, Ali, Kherun Nita, Mohd, Norhazren Izatie, Shukery, Nurshikin, Dzahir, Mohd Azwarie Mat, Bandi, Shamsulhadi, Sunar, Mohd Shahrizal
Published in Intelligent Technologies for Interactive Entertainment (2022)
Published in Intelligent Technologies for Interactive Entertainment (2022)
Get full text
Book Chapter
Loading…
Loading…
Loading…
Loading…
Loading…
Loading…
Loading…
A Prototype Application of StickAR to Enhance Note-Taking Activity by Using Augmented Reality Technology
binti Azizo, Adlin Shaflina, bin Mohamed, Farhan, Siang, Chan Vei, bin Isham, Muhammad Ismail Mat, bin Mokhtar, Mohd Khalid, Wirasari, Ira
Published in Intelligent Technologies for Interactive Entertainment (2022)
Published in Intelligent Technologies for Interactive Entertainment (2022)
Get full text
Book Chapter
Loading…
The Heptagon of AUX Model: Development of a Synergising Model on Aesthetic Experience and User Experience through the Fuzzy Delphi Method Towards Augmented Reality Comics
Hashim, Mohd Ekram Alhafis, Idris, Muhammad Zaffwan, Said, Che Soh
Published in Intelligent Technologies for Interactive Entertainment (2022)
Published in Intelligent Technologies for Interactive Entertainment (2022)
Get full text
Book Chapter