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Decoupled Space and Time Sampling of Motion and Defocus Blur for Unified Rendering of Transparent and Opaque Objects
Widmer, S., Wodniok, D., Thul, D., Guthe, S., Goesele, M.
Published in Computer graphics forum (01.10.2016)
Published in Computer graphics forum (01.10.2016)
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A GPU‐Adapted Structure for Unstructured Grids
Zayer, Rhaleb, Steinberger, Markus, Seidel, Hans‐Peter
Published in Computer graphics forum (01.05.2017)
Published in Computer graphics forum (01.05.2017)
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A Parallel Approach to Compression and Decompression of Triangle Meshes using the GPU
Jakob, Johannes, Buchenau, Christoph, Guthe, Michael
Published in Computer graphics forum (01.08.2017)
Published in Computer graphics forum (01.08.2017)
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