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Body Motion Analysis for Emotion Recognition in Serious Games
Kaza, Kyriaki, Psaltis, Athanasios, Stefanidis, Kiriakos, Apostolakis, Konstantinos C., Thermos, Spyridon, Dimitropoulos, Kosmas, Daras, Petros
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
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Book Chapter
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Evaluation of the Use of Eye and Head Movements for Mouse-like Functions by Using IOM Device
Rodrigues, Andréia Sias, da Costa, Vinicius, Machado, Márcio Bender, Rocha, Angélica Lacerda, de Oliveira, Joana Marini, Machado, Marcelo Bender, Cardoso, Rafael Cunha, Quadros, Cleber, Tavares, Tatiana Aires
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
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Book Chapter
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Designing a Smart Scarf to Influence Group Members’ Emotions in Ambience: Design Process and User Experience
Guo, Chen, Chen, Yingjie Victor, Qian, Zhenyu Cheryl, Ma, Yue, Dinh, Hanhdung, Anasingaraju, Saikiran
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
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Book Chapter
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Changes of Potential Functions While Maintaining Upright Postures After Exposure to Stereoscopic Video Clips
Kinoshita, Fumiya, Iwata, Kohei, Matsuura, Yasuyuki, Miyao, Masaru, Takada, Hiroki
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
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Book Chapter
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Usability Evaluation of a Wheelchair Virtual Simulator Controlled by a Brain-Computer Interface: Lessons Learned to the Design Process
Schuh, Anderson, de Borba Campos, Marcia, Bez, Marta, Mossmann, João Batista
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
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Book Chapter
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The Impact of Tactile Sensations on Virtual Reality Impairment
AlQassab, Mortaja, Gomes, Adam, Karam, Maria, Wang, David, Du, Zhechen, Bruckman, Orion, Bustos, Richard
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
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Book Chapter
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Accessibility of Cultural Heritage Exhibits
Partarakis, Nikolaos, Klironomos, Iosif, Antona, Margherita, Margetis, George, Grammenos, Dimitris, Stephanidis, Constantine
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
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Book Chapter
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The Common Characteristics of User-Defined and Mid-Air Gestures for Rotating 3D Digital Contents
Chen, Li-Chieh, Cheng, Yun-Maw, Chu, Po-Ying, Sandnes, Frode Eika
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
Published in Universal Access in Human-Computer Interaction. Interaction Techniques and Environments (2016)
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Book Chapter
Journal Article