On solving the 7,7,5-game and the 8,8,5-game
Hsu, Wei-Yuan, Ko, Chu-Ling, Chen, Jr-Chang, Wei, Ting-Han, Hsueh, Chu-Hsuan, Wu, I-Chen
Published in Theoretical computer science (02.05.2020)
Published in Theoretical computer science (02.05.2020)
Get full text
Journal Article
Analyses of Tabular AlphaZero on Strongly-Solved Stochastic Games
Hsueh, Chu-Hsuan, Ikeda, Kokolo, Wu, I-Chen, Chen, Jr-Chang, Hsu, Tsan-Sheng
Published in IEEE access (01.01.2023)
Published in IEEE access (01.01.2023)
Get full text
Journal Article
An analysis for strength improvement of an MCTS-based program playing Chinese dark chess
Hsueh, Chu-Hsuan, Wu, I-Chen, Tseng, Wen-Jie, Yen, Shi-Jim, Chen, Jr-Chang
Published in Theoretical computer science (06.09.2016)
Published in Theoretical computer science (06.09.2016)
Get full text
Journal Article
Belief-state Monte-Carlo tree search for Phantom games
Jiao Wang, Tan Zhu, Hongye Li, Chu-Hsuan Hsueh, I-Chen Wu
Published in 2015 IEEE Conference on Computational Intelligence and Games (CIG) (01.08.2015)
Published in 2015 IEEE Conference on Computational Intelligence and Games (CIG) (01.08.2015)
Get full text
Conference Proceeding
Strength Improvement and Analysis for an MCTS-Based Chinese Dark Chess Program
Hsueh, Chu-Hsuan, Wu, I-Chen, Tseng, Wen-Jie, Yen, Shi-Jim, Chen, Jr-Chang
Published in Advances in Computer Games (25.12.2015)
Published in Advances in Computer Games (25.12.2015)
Get full text
Book Chapter
Applying hueristic algorithms to portfolio selection problem
Kang, Po-Ya, Wu, I-Chen, Hsueh, Chu-Hsuan
Published in 2015 Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.11.2015)
Published in 2015 Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.11.2015)
Get full text
Conference Proceeding
Journal Article
Imitating Agents in A Complex Environment by Generative Adversarial Imitation Learning
Li, Wanxiang, Hsueh, Chu-Hsuan, Ikeda, Kokolo
Published in 2020 IEEE Conference on Games (CoG) (01.08.2020)
Published in 2020 IEEE Conference on Games (CoG) (01.08.2020)
Get full text
Conference Proceeding
Analyses of Tabular AlphaZero on NoGo
Hsueh, Chu-Hsuan, Ikeda, Kokolo, Nam, Sang-Gyu, Wu, I-Chen
Published in 2020 International Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.12.2020)
Published in 2020 International Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.12.2020)
Get full text
Conference Proceeding
More Human-Like Gameplay by Blending Policies from Supervised and Reinforcement Learning
Ogawa, Tatsuyoshi, Hsueh, Chu-Hsuan, Ikeda, Kokolo
Published in IEEE transactions on games (10.07.2024)
Published in IEEE transactions on games (10.07.2024)
Get full text
Journal Article
Proposal and generation of endgame puzzles for an imperfect information game Geister
Hsueh, Chu-Hsuan, Ishii, Takefumi, Hashimoto, Tsuyoshi, Ikeda, Kokolo
Published in Entertainment computing (01.01.2025)
Published in Entertainment computing (01.01.2025)
Get full text
Journal Article
AlphaZero for a Non-Deterministic Game
Hsueh, Chu-Hsuan, Wu, I-Chen, Chen, Jr-Chang, Hsu, Tsan-sheng
Published in 2018 Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.11.2018)
Published in 2018 Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.11.2018)
Get full text
Conference Proceeding
Using Reinforcement Learning to Generate Levels of Super Mario Bros. With Quality and Diversity
Nam, SangGyu, Hsueh, Chu-Hsuan, Rerkjirattikal, Pavinee, Ikeda, Kokolo
Published in IEEE transactions on games (18.06.2024)
Published in IEEE transactions on games (18.06.2024)
Get full text
Journal Article
An Agent for EinStein Würfelt Nicht! Using N-Tuple Networks
Chu, Yeong-Jia Roger, Chen, Yuan-Hao, Hsueh, Chu-Hsuan, Wu, I-Chen
Published in 2017 Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.12.2017)
Published in 2017 Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.12.2017)
Get full text
Conference Proceeding
Combining Deep Deterministic Policy Gradient with Cross-Entropy Method
Lai, Tung-Yi, Hsueh, Chu-Hsuan, Lin, You-Hsuan, Chu, Yeong-Jia Roger, Hsueh, Bo-Yang, Wu, I-Chen
Published in 2019 International Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.11.2019)
Published in 2019 International Conference on Technologies and Applications of Artificial Intelligence (TAAI) (01.11.2019)
Get full text
Conference Proceeding
Multi-Stage Temporal Difference Learning for 2048-like Games
Kun-Hao Yeh, I-Chen, Wu, Chu-Hsuan Hsueh, Chia-Chuan Chang, Chao-Chin, Liang, Chiang, Han
Published in arXiv.org (19.07.2016)
Published in arXiv.org (19.07.2016)
Get full text
Paper
Journal Article