Exploring Methodologies to Create a Unified VR User-Experience in the Field of Virtual Museum Experiences
Bayat, Rojin, De Maio, Elios, Fiorenza, Jacopo, Migliorini, Massimo, Lamberti, Fabrizio
Published in 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) (05.06.2024)
Published in 2024 IEEE Gaming, Entertainment, and Media Conference (GEM) (05.06.2024)
Get full text
Conference Proceeding
Exploring the suitability of a Digital twin- and eXtended Reality-based telepresence platform for a collaborative robotics training scenario over next-generation mobile networks
Calandra, Davide, Prattico, Filippo Gabriele, Fiorenza, Jacopo, Lamberti, Fabrizio
Published in IEEE EUROCON 2023 - 20th International Conference on Smart Technologies (06.07.2023)
Published in IEEE EUROCON 2023 - 20th International Conference on Smart Technologies (06.07.2023)
Get full text
Conference Proceeding
A Study on Affordable Manipulation in Virtual Reality Simulations: Hand-Tracking versus Controller-Based Interaction
De Lorenzis, Federico, Nadalin, Marina, Migliorini, Massimo, Scarrone, Francesca, Lamberti, Fabrizio, Fiorenza, Jacopo
Published in 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (01.03.2023)
Published in 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (01.03.2023)
Get full text
Conference Proceeding