Using a Visual Attention Model to Improve Gaze Tracking Systems in Interactive 3D Applications
Hillaire, S., Breton, G., Ouarti, N., Cozot, R., Lécuyer, A.
Published in Computer graphics forum (01.09.2010)
Published in Computer graphics forum (01.09.2010)
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Journal Article
From multibody systems modeling to distributed real-time simulation
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Conference Proceeding
Depth-of-Field Blur Effects for First-Person Navigation in Virtual Environments
Hillaire, S., Lecuyer, A., Cozot, R., Casiez, G.
Published in IEEE computer graphics and applications (01.11.2008)
Published in IEEE computer graphics and applications (01.11.2008)
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Magazine Article