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Multi‐temporal scale aggregation refinement graph convolutional network for skeleton‐based action recognition
Li, Xuanfeng, Lu, Jian, Zhou, Jian, Liu, Wei, Zhang, Kaibing
Published in Computer animation and virtual worlds (01.01.2024)
Published in Computer animation and virtual worlds (01.01.2024)
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DSANet: A lightweight hybrid network for human action recognition in virtual sports
Xiao, Zhiyong, Yu, Feng, Liu, Li, Peng, Tao, Hu, Xinrong, Jiang, Minghua
Published in Computer animation and virtual worlds (01.05.2024)
Published in Computer animation and virtual worlds (01.05.2024)
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Decoupled Edge Physics Algorithms for Collaborative XR Simulations
Kokiadis, George, Protopsaltis, Antonis, Morfiadakis, Michalis, Lydatakis, Nick, Papagiannakis, George
Published in Computer animation and virtual worlds (01.11.2024)
Published in Computer animation and virtual worlds (01.11.2024)
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PainterAR: A Self‐Painting AR Interface for Mobile Devices
Ma, Yuan, Shi, Yinghan, Zhao, Lizhi, Lu, Xuequan, Duh, Been‐Lirn, Wang, Meili
Published in Computer animation and virtual worlds (01.11.2024)
Published in Computer animation and virtual worlds (01.11.2024)
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Virtual Roaming of Cultural Heritage Based on Image Processing
Chen, Junzhe, She, Xing, Fan, Yuanxin, Shao, Wenwen
Published in Computer animation and virtual worlds (01.11.2024)
Published in Computer animation and virtual worlds (01.11.2024)
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Holographic sign language avatar interpreter: A user interaction study in a mixed reality classroom
Yang, Fu‐Chia, Mousas, Christos, Adamo, Nicoletta
Published in Computer animation and virtual worlds (01.06.2022)
Published in Computer animation and virtual worlds (01.06.2022)
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Augmented Reality‐Based Interactive Scheme for Robot‐Assisted Percutaneous Renal Puncture Navigation
Zhuang, Yiwei, Wang, Shuyi, Xie, Hua, Qing, Wei, Li, Haoliang, Shen, Yuhan, Shen, Yichun
Published in Computer animation and virtual worlds (01.01.2025)
Published in Computer animation and virtual worlds (01.01.2025)
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Customizing Avatars to Enable No‐Code Telerehabilitation Movement Therapy
Cheng, Po‐Hsun, Chen, Li‐Wei, Chen, Pin‐Rong, Chao, Shih‐Yueh, Liu, Tzu‐Yin
Published in Computer animation and virtual worlds (01.01.2025)
Published in Computer animation and virtual worlds (01.01.2025)
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Optimizing Reinforcement Learning Agents in Games Using Curriculum Learning and Reward Shaping
Khan, Adil, Muhammad, Naeem, Muhammad
Published in Computer animation and virtual worlds (01.01.2025)
Published in Computer animation and virtual worlds (01.01.2025)
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Bidirectional temporal feature for 3D human pose and shape estimation from a video
Sun, Libo, Tang, Ting, Qu, Yuke, Qin, Wenhu
Published in Computer animation and virtual worlds (01.05.2023)
Published in Computer animation and virtual worlds (01.05.2023)
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