The effect of journal metrics on academic resume assessment
Anderson, Craig G., McQuaid, Ronald W., Wood, Alex M.
Published in Studies in higher education (Dorchester-on-Thames) (02.11.2022)
Published in Studies in higher education (Dorchester-on-Thames) (02.11.2022)
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Journal Article
Neural correlates of video game empathy training in adolescents: a randomized trial
Kral, Tammi R A, Stodola, Diane E, Birn, Rasmus M, Mumford, Jeanette A, Solis, Enrique, Flook, Lisa, Patsenko, Elena G, Anderson, Craig G, Steinkuehler, Constance, Davidson, Richard J
Published in NPJ science of learning (2018)
Published in NPJ science of learning (2018)
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Journal Article
Passing a Hide-and-Seek Third-Person Turing Test
Cenkner, Andrew, Bulitko, Vadim, Spetch, Marcia, Legge, Eric, Anderson, Craig G., Brown, Matthew
Published in IEEE transactions on computational intelligence and AI in games. (01.03.2014)
Published in IEEE transactions on computational intelligence and AI in games. (01.03.2014)
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Journal Article
Failing up: How failure in a game environment promotes learning through discourse
Anderson, Craig G., Dalsen, Jen, Kumar, Vishesh, Berland, Matthew, Steinkuehler, Constance
Published in Thinking skills and creativity (01.12.2018)
Published in Thinking skills and creativity (01.12.2018)
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Journal Article
Enriched Esports: The Design and Four-Year Examination of a School-Affiliated Competitive Videogame Program for Youth
Steinkuehler, Constance, Anderson, Craig G, Reitman, Jason G, Lee, Je Seok, Wu, Minerva, Wells, Garrison, Gardner, Reginald T
Published in Journal of interactive learning research (2023)
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Published in Journal of interactive learning research (2023)
Journal Article
Understanding Esports as a STEM Career Ready Curriculum in the Wild
Anderson, Craig G., Tsaasan, A.M., Reitman, Jason, Lee, Je Seok, Wu, Minnie, Steel, Holly, Turner, Tom, Steinkuehler, Constance
Published in 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (01.09.2018)
Published in 2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (01.09.2018)
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Conference Proceeding