Playing Some Video Games but Not Others Is Related to Cognitive Abilities: A Critique of Unsworth et al. (2015)
Green, C. Shawn, Kattner, Florian, Eichenbaum, Adam, Bediou, Benoit, Adams, Deanne M., Mayer, Richard E., Bavelier, Daphne
Published in Psychological science (01.05.2017)
Published in Psychological science (01.05.2017)
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Journal Article
Using erroneous examples to improve mathematics learning with a web-based tutoring system
Adams, Deanne M., McLaren, Bruce M., Durkin, Kelley, Mayer, Richard E., Rittle-Johnson, Bethany, Isotani, Seiji, van Velsen, Martin
Published in Computers in human behavior (01.07.2014)
Published in Computers in human behavior (01.07.2014)
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Journal Article
Self-explanation and digital games: Adaptively increasing abstraction
Clark, Douglas B., Virk, Satyugjit S., Barnes, Jackie, Adams, Deanne M.
Published in Computers and education (01.12.2016)
Published in Computers and education (01.12.2016)
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Journal Article
Evaluating the Cognitive Consequences of Playing Portal for a Short Duration
Adams, Deanne M., Pilegard, Celeste, Mayer, Richard E.
Published in Journal of educational computing research (01.04.2016)
Published in Journal of educational computing research (01.04.2016)
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Journal Article
Effects of Mental and Manual Rotation Training on Mental and Manual Rotation Performance
Adams, Deanne M., Stull, Andrew T., Hegarty, Mary
Published in Spatial cognition and computation (03.07.2014)
Published in Spatial cognition and computation (03.07.2014)
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Journal Article
To Err Is Human, to Explain and Correct Is Divine: A Study of Interactive Erroneous Examples with Middle School Math Students
McLaren, Bruce M., Adams, Deanne, Durkin, Kelley, Goguadze, George, Mayer, Richard E., Rittle-Johnson, Bethany, Sosnovsky, Sergey, Isotani, Seiji, van Velsen, Martin
Published in 21st Century Learning for 21st Century Skills
Published in 21st Century Learning for 21st Century Skills
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Book Chapter