Informational Aesthetics Measures
Rigau, Jaume, Feixas, Miquel, Sbert, Mateu
Published in IEEE computer graphics and applications (01.03.2008)
Published in IEEE computer graphics and applications (01.03.2008)
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Viewpoint-Based Ambient Occlusion
González, Francisco, Sbert, Mateu, Feixas, Miquel
Published in IEEE computer graphics and applications (01.03.2008)
Published in IEEE computer graphics and applications (01.03.2008)
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Fast, realistic lighting for video games
Iones, A., Krupkin, A., Sbert, M., Zhukov, S.
Published in IEEE computer graphics and applications (01.05.2003)
Published in IEEE computer graphics and applications (01.05.2003)
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Volumetric Ambient Occlusion for Real-Time Rendering and Games
Szirmay-Kalos, L., Umenhoffer, T., Toth, B., Szecsi, L., Sbert, M.
Published in IEEE computer graphics and applications (01.01.2010)
Published in IEEE computer graphics and applications (01.01.2010)
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